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  • [[Category:Contents]]
    2 KB (295 words) - 00:12, 3 December 2023
  • ...rties". Each line of each file has an identifying string name and then the contents of that string. For instance, this line in MainWin.properties:
    3 KB (435 words) - 17:31, 3 December 2023
  • ...the pointers themselves (the memory addresses) are being compared, not the contents of the strings themselves.
    3 KB (529 words) - 14:46, 3 April 2021
  • Here is an overview of level0_Tools' contents:
    3 KB (592 words) - 23:27, 26 December 2023
  • ...files have no file header, since the instance file serves as the table of contents for them. The only structural rules about raw/separate files are that all d
    4 KB (747 words) - 03:45, 20 December 2021
  • ...an int16 array for the <ENVPParticle> tags. If there's not going to be any contents, you put <Particles /> here. ...ex-editing. The pose of the corpse is taken from the player character. The contents of the files thus created can then be inserted as elements in a level's CRS
    20 KB (2,554 words) - 18:07, 9 December 2023
  • ...dead", would have come in handy here). The format is roughly as above. The contents of the files thus created can then be inserted as elements in a level's CRS
    4 KB (524 words) - 19:49, 23 May 2013
  • ...meDataFolder, where the level logic is defined, chapter by chapter. If the contents of this folder are missing or corrupt, nothing interesting will ever happen
    5 KB (680 words) - 02:10, 14 April 2023
  • ...ove to unlock, for instance '''TRAMKONCOMcomb_k_k_k.oni-patch''', with the contents:
    5 KB (909 words) - 19:16, 9 November 2023
  • Contents
    5 KB (838 words) - 19:04, 3 August 2020
  • :(The contents of the "fmt " header, relevant to SNDD storage, has been highlighted in ''' :(The contents of the "fmt " header, relevant to SNDD storage, has been highlighted in '''
    27 KB (4,411 words) - 14:07, 6 January 2024
  • Contents
    6 KB (1,034 words) - 19:06, 3 August 2020
  • ...tempt at making a separate GameDataFolder for the AE. On Mac, original GDF contents were moved to GameDataFolderZero on Mac due to GDF-remembering feature in O
    5 KB (640 words) - 22:01, 14 June 2020
  • /Applications/Oni/Oni.app/Contents/MacOS/Oni /Applications/Oni/Oni.app/Contents/_CodeSignature/CodeResources
    12 KB (2,119 words) - 16:08, 31 December 2023
  • ...ven level's BSL folder, he can place an ignore.txt file in that folder (no contents necessary) in order to prevent the AEI from wiping out the BSL in that fold
    7 KB (1,226 words) - 20:33, 10 June 2020
  • ...ux terminal, export the "Oni" prefix file, navigate to the folder with the contents of the mounted CD, and initiate the installation process.
    8 KB (1,319 words) - 14:58, 23 July 2023
  • File "/blender-2.45-OSX-10.3-py2.3-powerpc/blender.app/Contents/MacOS/.blender/scripts/bpymodules/colladaImEx/cstartup.py", line 609, in Bu File "/blender-2.45-OSX-10.3-py2.3-powerpc/blender.app/Contents/MacOS/.blender/scripts/bpymodules/colladaImEx/translator.py", line 61, in _
    42 KB (6,309 words) - 20:13, 26 June 2022
  • The contents of the [[IGMD]] folders are exactly the same on Windows and the Mac, except
    8 KB (1,256 words) - 23:19, 30 March 2023
  • ...should be considered as a form of evil in the same way as the rest of the contents of Pandora's box. One common interpretation is that hope was "included" by
    7 KB (1,282 words) - 23:33, 13 February 2021
  • !Contents
    9 KB (1,448 words) - 03:29, 13 March 2024
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