Wanted pages
Jump to navigation
Jump to search
Note from Iritscen: There may seem to be a lot of pages in this list, but most of them fall into three categories:
Though the above require specialized knowledge, here are the red links that an average Oni fan could help with. To understand the context of the red-linked terms, you can click on the red link and then the "What links here" link in the sidebar to see which articles have referenced these terms.
|
Showing below up to 500 results in range #1 to #500.
- TCTF HQ (9 links)
- Data Comlink (8 links)
- Ai2 spawn (5 links)
- Make corpse (5 links)
- Regional State Building (5 links)
- Ai2 chump (4 links)
- Ai2 showfiringspreads (4 links)
- Chr create (4 links)
- Save point (4 links)
- Trigvolume enable (4 links)
- Vansam Regional Airport (4 links)
- WMC (4 links)
- Wave Motion Cannon (4 links)
- Ai2 debug showsettingIDs (3 links)
- Ai2 melee weightcorrection (3 links)
- Ai2 setmovementmode (3 links)
- Ai2 showfights (3 links)
- Ai2 showintersections (3 links)
- Ai2 showjoblocations (3 links)
- Ai2 showlasers (3 links)
- Ai2 showlocalmelee (3 links)
- Ai2 showpathfindingerrors (3 links)
- Ai2 showprojectiles (3 links)
- Ai2 showsounds (3 links)
- Ai2 spacing cookies (3 links)
- Ai2 spacing enable (3 links)
- Ai2 spacing weights (3 links)
- Ai2 stopignoring count (3 links)
- Ai2 stopignoring time (3 links)
- Chr big head (3 links)
- Chr buffer size (3 links)
- Chr collision box (3 links)
- Chr collision grow (3 links)
- Chr corpse fade offscreen (3 links)
- Chr death fade frames (3 links)
- Chr death fade start (3 links)
- Chr pin character (3 links)
- Chr print sound (3 links)
- Chr wait animation (3 links)
- Cinematic yoffset (3 links)
- Cm interpolate block (3 links)
- Cm jello amt (3 links)
- Cm jello radius (3 links)
- Cm lookspring percent (3 links)
- Debug font cache (3 links)
- Door drawframes (3 links)
- Door pop lighting (3 links)
- Door show activation (3 links)
- Dprint (3 links)
- Env collision (3 links)
- Env drawallgqs (3 links)
- Env drawfrustum (3 links)
- Env drawvisonly (3 links)
- Env show (3 links)
- Env show leafnodes (3 links)
- Env show octnode gqs (3 links)
- Env show octtree (3 links)
- Env show quad count (3 links)
- Env show rays (3 links)
- Env show stairflagged (3 links)
- Fast lookup (3 links)
- Flag name distance (3 links)
- Flag new id (3 links)
- Gl disable depth reads (3 links)
- Gl disable dxt1 (3 links)
- Gl disable packed pixels (3 links)
- Gl mipmap offset (3 links)
- Gs input accel (3 links)
- Gs show object count (3 links)
- Gs show physics count (3 links)
- Gs show scripting count (3 links)
- Gs show sky (3 links)
- Gs sleep (3 links)
- Gs stable ear (3 links)
- Laser alpha (3 links)
- Lost Chapter (3 links)
- Omega Vault (3 links)
- Ph debug keyforces (3 links)
- Save game (3 links)
- Saved film character offset (3 links)
- Screaming Cell (3 links)
- Show performance gsd (3 links)
- Show performance gsu (3 links)
- Sky height (3 links)
- Sky show clouds (3 links)
- Sky show stars (3 links)
- Sound music start (3 links)
- Spatial footsteps (3 links)
- Sync debug (3 links)
- Syndicate Mountain Compound (3 links)
- Syndicate Warehouse (3 links)
- Wonderful Days (3 links)
- Wp hypostrength (3 links)
- Xiox (3 links)
- OBD talk:TRAC (3 links)
- Ai2 barabbas run (2 links)
- Ai2 blind (2 links)
- Ai2 boss battle (2 links)
- Ai2 chump stop (2 links)
- Ai2 deaf (2 links)
- Ai2 debug localmovement (2 links)
- Ai2 debug localpathfinding (2 links)
- Ai2 findconnections (2 links)
- Ai2 ignore player (2 links)
- Ai2 makeaware (2 links)
- Ai2 printspawn (2 links)
- Ai2 showactivationpaths (2 links)
- Ai2 showastar (2 links)
- Ai2 showcombatranges (2 links)
- Ai2 showconnections (2 links)
- Ai2 showdynamicgrids (2 links)
- Ai2 showgrids (2 links)
- Ai2 showhealth (2 links)
- Ai2 showlinetochar (2 links)
- Ai2 showlos (2 links)
- Ai2 shownames (2 links)
- Ai2 showpaths (2 links)
- Ai2 showprediction (2 links)
- Ai2 showtargeting (2 links)
- Ai2 showvision (2 links)
- Ai2 takecontrol (2 links)
- Ai2 tripalarm (2 links)
- Am hit everything (2 links)
- Am invert (2 links)
- Am show axes (2 links)
- Am show closest (2 links)
- Am show filenames (2 links)
- Begin cutscene (2 links)
- Character name distance (2 links)
- Chr active (2 links)
- Chr aim width (2 links)
- Chr animate (2 links)
- Chr animate block (2 links)
- Chr auto aim arc (2 links)
- Chr auto aim dist (2 links)
- Chr big head amount (2 links)
- Chr block angle (2 links)
- Chr changeteam (2 links)
- Chr debug aiming screen (2 links)
- Chr debug characters (2 links)
- Chr debug collision (2 links)
- Chr debug fall (2 links)
- Chr debug footsteps (2 links)
- Chr debug footsteps verbose (2 links)
- Chr debug handle (2 links)
- Chr debug impacts (2 links)
- Chr debug overlay (2 links)
- Chr debug pathfinding (2 links)
- Chr debug sphere (2 links)
- Chr debug target (2 links)
- Chr debug trigger quad (2 links)
- Chr disable melee (2 links)
- Chr dontaim (2 links)
- Chr draw aiming vector (2 links)
- Chr draw facing vector (2 links)
- Chr enable collision (2 links)
- Chr envanim block (2 links)
- Chr forceholster (2 links)
- Chr givepowerup (2 links)
- Chr is player (2 links)
- Chr lod (2 links)
- Chr mini me (2 links)
- Chr mini me amount (2 links)
- Chr playback block (2 links)
- Chr poison (2 links)
- Chr set class (2 links)
- Chr set health (2 links)
- Chr show bnv (2 links)
- Chr show lod (2 links)
- Chr show movement (2 links)
- Chr show weaponid (2 links)
- Chr showextent globals (2 links)
- Chr teleport (2 links)
- Chr wait animstate (2 links)
- Chr wait animtype (2 links)
- Chr wait health (2 links)
- Chr weapon auto aim (2 links)
- Cinematic xoffse (2 links)
- Cm anim block (2 links)
- Cm canter unarmed (2 links)
- Cm canter weapon (2 links)
- Cm distance (2 links)
- Cm height (2 links)
- Cm interpolate (2 links)
- Cm jello (2 links)
- Cm orbit block (2 links)
- Cm plane test (2 links)
- Cm reset (2 links)
- Co display (2 links)
- Co fade time (2 links)
- Co message display (2 links)
- Co priority (2 links)
- Console activate (2 links)
- Console deactivate (2 links)
- Console reset (2 links)
- Debug consoles (2 links)
- Debug gun behavior (2 links)
- Debug impacts (2 links)
- Debug scripts (2 links)
- Debug triggers (2 links)
- Debug weapons (2 links)
- Did kill griffen (2 links)
- Dmsg (2 links)
- Door ignore locks (2 links)
- Door lock (2 links)
- Door show debug (2 links)
- Door unlock (2 links)
- Draw every frame (2 links)
- Draw every frame multiple (2 links)
- Dump docs (2 links)
- Elite Striker (2 links)
- End cutscene (2 links)
- Env anim block (2 links)
- Env highlight gq (2 links)
- Env ray number (2 links)
- Env setanim block (2 links)
- Env show ghostgqs (2 links)
- Fade out (2 links)
- Fast mode (2 links)
- Footstep flash (2 links)
- Fx laser width (2 links)
- Gs screen shot reduce (2 links)
- Gs show characters (2 links)
- Gs show corpses (2 links)
- Gs show environment (2 links)
- Gs show objects (2 links)
- Gs show particles (2 links)
- Gs show shadows (2 links)
- Gs show ui (2 links)
- Input (2 links)
- Invincible (2 links)
- Killed griffen (2 links)
- Lose (2 links)
- M3 buffer clear (2 links)
- M3 clear color (2 links)
- M3 double buffer (2 links)
- M3 fill solid (2 links)
- M3 shade vertex (2 links)
- M3 texture (2 links)
- M3 zcompareon (2 links)
- META (2 links)
- Marketing line off (2 links)
- Mouse acceleration (2 links)
- Ob show debug (2 links)
- Obj create (2 links)
- Obj kill (2 links)
- Objective set (2 links)
- Omnipotent (2 links)
- P3 debug collision (2 links)
- P3 everything breakable (2 links)
- P3 furniture breakable (2 links)
- P3 glass breakable (2 links)
- P3 show env collision (2 links)
- Particle (2 links)
- Patrolpath name distance (2 links)
- Ph active (2 links)
- Ph show collisions (2 links)
- Powerup spawn (2 links)
- Recoil base (2 links)
- Recoil edit (2 links)
- Recoil factor (2 links)
- Recoil max (2 links)
- Recoil return speed (2 links)
- Reset mechanics (2 links)
- Restore game (2 links)
- Saved film loop (2 links)
- Sc bind f2 (2 links)
- Sc bind f3 (2 links)
- Show characters (2 links)
- Show chr env collision (2 links)
- Show flags (2 links)
- Show laser env collision (2 links)
- Show patrolpaths (2 links)
- Show performance (2 links)
- Show sound all (2 links)
- Show sound rectangles (2 links)
- Show sound spheres (2 links)
- Show triggers (2 links)
- Show triggervolumes (2 links)
- Show turrets (2 links)
- Single step (2 links)
- Sky show planet (2 links)
- Sky show sky (2 links)
- Sky show skybox (2 links)
- Sound dialog play (2 links)
- Sound dialog play block (2 links)
- Sound music stop (2 links)
- Sound show debug (2 links)
- Sound show occlusions (2 links)
- TCTF Regional HQ (2 links)
- TCTF Trooper (2 links)
- Target max distance (2 links)
- Target set (2 links)
- Text console (2 links)
- Trigvolume reset (2 links)
- Turret show debug (2 links)
- Ui suppress prompt (2 links)
- Unstoppable (2 links)
- Wait for key (2 links)
- Weapon spawn (2 links)
- Win (2 links)
- Wp disable fade (2 links)
- Wp fadetime (2 links)
- Wp force half scale (2 links)
- Wp force no scale (2 links)
- Wp force scale (2 links)
- Wp kickable (2 links)
- Wp pow adjustment (2 links)
- Wp scale adjustment (2 links)
- OBD:Attack (2 links)
- OBD:BINA/OBJC/MELE/ELITE (2 links)
- OBD:BINA/OBJC/MELE/STRIKER (2 links)
- OBD:BINA/OBJC/MELE/TANKER (2 links)
- OBD:Evade (2 links)
- OBD:PS2 (2 links)
- OBD:Position (2 links)
- Ai2 debug localmove lines (1 link)
- Ai2 debug makesound (1 link)
- Ai2 forget (1 link)
- Ai2 kill (1 link)
- Ai2 makeblind (1 link)
- Ai2 makedeaf (1 link)
- Ai2 makeignoreplayer (1 link)
- Ai2 neutralbehavior (1 link)
- Ai2 noncombatant (1 link)
- Ai2 pathdebugsquare (1 link)
- Ai2 printbnvindex (1 link)
- Ai2 report (1 link)
- Ai2 report verbose (1 link)
- Ai2 reset (1 link)
- Ai2 set handlesilenterror (1 link)
- Ai2 set logerror (1 link)
- Ai2 set reporterror (1 link)
- Ai2 showmem (1 link)
- Ai2 skill bestangle (1 link)
- Ai2 skill decay (1 link)
- Ai2 skill delaymax (1 link)
- Ai2 skill delaymin (1 link)
- Ai2 skill error (1 link)
- Ai2 skill inaccuracy (1 link)
- Ai2 skill recoil (1 link)
- Ai2 skill revert (1 link)
- Ai2 skill save (1 link)
- Ai2 skill select (1 link)
- Ai2 skill show (1 link)
- Ai2 spawnall (1 link)
- Am show texturename (1 link)
- Am show texturenames (1 link)
- Armitage III (1 link)
- BGi (1 link)
- Backbreaker (1 link)
- Beyond Good and Evil (1 link)
- Bind (1 link)
- Black Adder (1 link)
- Chr boss shield (1 link)
- Chr death lock (1 link)
- Chr delete (1 link)
- Chr disarm (1 link)
- Chr display combat stats (1 link)
- Chr draw dot (1 link)
- Chr draw weapon (1 link)
- Chr envanim (1 link)
- Chr envanim stop (1 link)
- Chr facetoflag (1 link)
- Chr focus (1 link)
- Chr full health (1 link)
- Chr has empty weapon (1 link)
- Chr health (1 link)
- Chr holdkey (1 link)
- Chr invincible (1 link)
- Chr kill all ai (1 link)
- Chr location (1 link)
- Chr location settocamera (1 link)
- Chr main class (1 link)
- Chr nocollision (1 link)
- Chr pain (1 link)
- Chr playback (1 link)
- Chr playback debug (1 link)
- Chr shadow (1 link)
- Chr showextent (1 link)
- Chr super (1 link)
- Chr talk (1 link)
- Chr ultra mode (1 link)
- Chr unkillable (1 link)
- Chr unstoppable (1 link)
- Chr vocalize (1 link)
- Chr weapon immune (1 link)
- Chr who (1 link)
- Cinematic start (1 link)
- Cinematic stop (1 link)
- Cinematic xoffset (1 link)
- Cm anim (1 link)
- Cm barabus (1 link)
- Cm detach (1 link)
- Cm orbit (1 link)
- Cm wait (1 link)
- Co toggle text (1 link)
- Combat moves/Tanker (1 link)
- Console print (1 link)
- Corpse reset (1 link)
- Crash (1 link)
- Cutscene sync (1 link)
- Debug env anim (1 link)
- Diary page unlock (1 link)
- Door close (1 link)
- Door jam (1 link)
- Door open (1 link)
- Door unjam (1 link)
- Dr. Hasegawa's Lab (1 link)
- Env anim (1 link)
- Env broken (1 link)
- Env setanim (1 link)
- Env shade (1 link)
- Env texswap (1 link)
- Fade in (1 link)
- Fall back (1 link)
- Fall front (1 link)
- Flag view prefix (1 link)
- Freedom Riots (1 link)
- Give powerup (1 link)
- Goto (1 link)
- Great Uprising (1 link)
- Hang (1 link)
- Hyposprays (1 link)
- Ian McConville - Cracked (linework, 1600x1200).jpg (1 link)
- IonEyes (1 link)
- Letterbox (1 link)
- Li center cursor (1 link)
- Lock keys (1 link)
- Lost Chapters (1 link)
- M3 display list (1 link)
- M3 display set (1 link)
- M3 draw engine list (1 link)
- M3 engine set (1 link)
- M3 geom engine list (1 link)
- M3 quality set (1 link)
- Mad Bombers (1 link)
- Mercenary Sniper (1 link)
- Message (1 link)
- Message remove (1 link)
- Mountain Compound (1 link)
- Obj force draw (1 link)
- Obj hide (1 link)
- Obj shade (1 link)
- Obj show (1 link)
- Objective complete (1 link)
- Omega Bunker (1 link)
- OniMia (1 link)
- Oni (folder)/debugger.txt (1 link)
- Oni (folder)/startup.txt (1 link)
- P3 callevent (1 link)
- P3 count (1 link)
- P3 daodan disable (1 link)
- P3 dumpparticles (1 link)
- P3 killall (1 link)
- P3 killnearest (1 link)
- P3 printtags (1 link)
- P3 removedangerous (1 link)
- P3 spawn (1 link)
- P3 startall (1 link)
- P3 stopall (1 link)
- P3 writeusedparticles (1 link)
- PSP (1 link)
- Particle temp kill (1 link)
- Particle temp start (1 link)
- Particle temp stop (1 link)
- Perf prefix (1 link)
- Ph status (1 link)
- Phase (1 link)
- Plasma Rifle (1 link)
- Plasma rifle (1 link)
- Playback block (1 link)
- Playback debug (1 link)
- Powerup reset (1 link)
- Print state (1 link)
- Print type (1 link)
- Restless Souls/Research/Geopolitics (1 link)
- Restless Souls/Research/Shinobi (1 link)
- Restless Souls/Research/Tianxia (1 link)
- Restless Souls/Research/War (1 link)
- SBG (1 link)
- SWAT Trooper (1 link)
- Sc focus (1 link)
- Science Prison (1 link)
- Screaming Cannon (1 link)
- Script reload (1 link)
- Slowmo (1 link)
- Sound ambient start (1 link)
- Sound ambient stop (1 link)
- Sound ambient volume (1 link)
- Sound dialog play interrupt (1 link)
- Sound impulse play (1 link)
- Sound list broken links (1 link)
- Sound music volume (1 link)
- Sound objects reset (1 link)
- Splash screen (1 link)
- Start record (1 link)
- Syndicat (1 link)
- TCTF Black Ops (1 link)
- TCTF SWAT Black Ops (1 link)