OBD:ONMA
(Redirected from ONMA)
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| Offset | Type | Raw Hex | Value | Description |
|---|---|---|---|---|
| 0x00 | res_id | 01 98 02 00 | 664 | 00664-.ONMA |
| 0x04 | lev_id | 01 00 00 06 | 3 | level 3 |
| 0x08 | char[22] | AD DE | dead | unused |
| 0x1E | uint16 | 42 00 | 66 | array size |
| First element (black outline) | ||||
| 0x00 | char[64] | envp_lock1_locklight01 | particle name | |
| 0x40 | float | BA E1 20 44 | 643.526977 | x-position of the particle |
| 0x44 | float | C9 C4 50 41 | 13.048043 | y-position (height) of the particle |
| 0x48 | float | 05 EB 89 C3 | -275.836090 | z-position of the particle |
| 0x4C | float | 00 00 00 00 | 0.000000 | x-value of the normal vector |
| 0x50 | float | 00 00 A8 B7 | 0.000020 | y-value (height) of the normal vector |
| 0x54 | float | 00 00 80 BF | -1.000000 | z-value of the normal vector |
It seems that Oni doesn't need this file, because I could set all of this file plus the ONMA link in the ONLV file to zero without any visible effect.
| ONI BINARY DATA |
|---|
| ONLV << Other file types >> ONOA |
| ONMA : Imported Marker Node Array |
| Level file |

