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Review criticisms: Difference between revisions

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My feeling is that modern computers should be able to handle our adding some interior decoration to some levels. But -- let's just say we added a water cooler for the sake of discussion -- how would Oni handle collision with it? Is this going to be a problem? --[[User:Iritscen|iritscen]] 16:46, 9 December 2008 (CET)
My feeling is that modern computers should be able to handle our adding some interior decoration to some levels. But -- let's just say we added a water cooler for the sake of discussion -- how would Oni handle collision with it? Is this going to be a problem? --[[User:Iritscen|iritscen]] 16:46, 9 December 2008 (CET)
 
:If it were baked in, we just place a collision box around it. If it were movable furniture, it would be buggy. Collisions are broken.[[User:Gumby|Gumby]]




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Could be considered a game design issue rather than a graphics issue... or not an issue at all, since Oni takes place in realistic settings, thus one should not expect fantastical levels (dream level aside). In what ways could we make the offices and such more distinct, or are they distinct enough already? --[[User:Iritscen|iritscen]] 04:36, 9 December 2008 (CET)
Could be considered a game design issue rather than a graphics issue... or not an issue at all, since Oni takes place in realistic settings, thus one should not expect fantastical levels (dream level aside). In what ways could we make the offices and such more distinct, or are they distinct enough already? --[[User:Iritscen|iritscen]] 04:36, 9 December 2008 (CET)
 
:We could put posters up easily :P That is about it that I can think of right now. [[User:Gumby|Gumby]]




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This *is* true, isn't it, about Oni not being in 32-bit color? --[[User:Iritscen|iritscen]] 04:36, 9 December 2008 (CET)
This *is* true, isn't it, about Oni not being in 32-bit color? --[[User:Iritscen|iritscen]] 04:36, 9 December 2008 (CET)
 
:It ranges from 32bit to less+alpha. Close enough. The problem is the crappy textures. [[User:Gumby|Gumby]]




{{pullquote|color=red|inset=5%|Apparently, in the future, there is a company with a monopoly on the security terminal market, because all throughout the game, you will come across the same exact terminal several dozen times per level, the only thing differentiating the terminals is an abstract shape displayed on the monitor.}}
{{pullquote|color=red|inset=5%|Apparently, in the future, there is a company with a monopoly on the security terminal market, because all throughout the game, you will come across the same exact terminal several dozen times per level, the only thing differentiating the terminals is an abstract shape displayed on the monitor.}}


===Sound===
===Sound===
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