708
edits
No edit summary |
(fixing bad field types) |
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:4 - right | :4 - right | ||
}} | }} | ||
{{OBDtr| 0x056 | | {{OBDtr| 0x056 | uint16 |C87C64| 06 00 | 6 | attack sound ("Rising fury!"); the number belongs to the sound slot in the [[OBD:ONCC|ONCC]] file}} | ||
{{OBDtrBK|Extent info}} | {{OBDtrBK|Extent info}} | ||
{{OBDtr| 0x058 | float |B0C3D4| 8D 87 CF 41 | 25.941187 | max horizontal extent of the attack }} | {{OBDtr| 0x058 | float |B0C3D4| 8D 87 CF 41 | 25.941187 | max horizontal extent of the attack }} | ||
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{{OBDtrBK|End extent info}} | {{OBDtrBK|End extent info}} | ||
{{OBDtr2|0x140 | char[16] |FFCD96| konflash1 | impact particle name (reference to 01018-.[[OBD:ONIA|ONIA]], which is called up in the [[OBD:ONCC|ONCC]] file) }} | {{OBDtr2|0x140 | char[16] |FFCD96| konflash1 | impact particle name (reference to 01018-.[[OBD:ONIA|ONIA]], which is called up in the [[OBD:ONCC|ONCC]] file) }} | ||
{{OBDtr| 0x150 | | {{OBDtr| 0x150 | uint16 |C8C864| 00 00 | 0 | hard pause in 1/60 seconds }} | ||
{{OBDtr| 0x152 | | {{OBDtr| 0x152 | uint16 |C8C864| 12 00 | 18 | soft pause in 1/60 seconds }} | ||
{{OBDtr| 0x154 | int32 |0096C8| 00 00 00 00 | 0 | number of elements in the sound part }} | {{OBDtr| 0x154 | int32 |0096C8| 00 00 00 00 | 0 | number of elements in the sound part }} | ||
{{OBDtr| 0x158 | int32 |FF80C0| 00 00 00 00 | 0 | runtime only; pointer to the sound for this animation (initialised from [[OBD:BINA/SABD|SABD]])}} | {{OBDtr| 0x158 | int32 |FF80C0| 00 00 00 00 | 0 | runtime only; pointer to the sound for this animation (initialised from [[OBD:BINA/SABD|SABD]])}} | ||
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}} | }} | ||
{{OBDtr| 0x172 | char[2] |FFFFA6| AD DE | dead | "varient end"; ignored }} | {{OBDtr| 0x172 | char[2] |FFFFA6| AD DE | dead | "varient end"; ignored }} | ||
{{OBDtr| 0x174 | | {{OBDtr| 0x174 | uint16 |71FFB8| 00 00 | 0 | atomic start }} | ||
{{OBDtr| 0x176 | | {{OBDtr| 0x176 | uint16 |71FFB8| FF FF | 65535 | atomic end }} | ||
{{OBDtr| 0x178 | | {{OBDtr| 0x178 | uint16 |0000BF| 00 00 | 0 | end interpolation }} | ||
{{OBDtr| 0x17A | | {{OBDtr| 0x17A | uint16 |0000BF| FF FF | 65535 | maximal interpolation }} | ||
{{OBDtr| 0x17C | | {{OBDtr| 0x17C | uint16 |804040| FF FF | 65535 | action frame }} | ||
{{OBDtr| 0x17E | | {{OBDtr| 0x17E | uint16 |804040| 0A 00 | 10 | first level where the animation is available }} | ||
{{OBDtr| 0x180 | uint8 |FF22FF| 01 | 1 | first "invulnerable" frame }} | {{OBDtr| 0x180 | uint8 |FF22FF| 01 | 1 | first "invulnerable" frame }} | ||
{{OBDtr| 0x181 | uint8 |FF22FF| 1C | 28 | last "invulnerable" frame }} | {{OBDtr| 0x181 | uint8 |FF22FF| 1C | 28 | last "invulnerable" frame }} |
edits