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Both the Flatline clients and dedicated servers will run inside Daodan inside an official build of Oni. This is because a copy of Oni is needed to fully simulate the scripting and physics in a game. | Both the Flatline clients and dedicated servers will run inside Daodan inside an official build of Oni. This is because a copy of Oni is needed to fully simulate the scripting and physics in a game. | ||
Two sets of functions will be provided. The Net* functions will provide a basic, non-blocking UDP sockets library. The FLr* functions will be the rest of the code required. | Two sets of functions will be provided. The Net* functions will provide a basic, non-blocking UDP sockets library and a basic, single-threaded, blocking UDP server. The FLr* functions will be the rest of the code required. | ||
=== NetPlatform_* === | === NetPlatform_* === |
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