SketchUp tutorials and tips: Difference between revisions

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| How to make a simple level
| How to make a simple level
| Lukas Kreator
| [[User:Lukas Kreator|Lukas Kreator]]
| [http://oni.bungie.org/community/forum/viewtopic.php?pid=35324#p35324 Oni Central Forum]
| [http://oni.bungie.org/community/forum/viewtopic.php?pid=35324#p35324 Oni Central Forum]
| Complete, but outdated
| Complete, but outdated
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=== Faces ===
=== Faces ===


Faces are made when you draw a rectangle, a triangle or a polygon. For example, a cube has 6 faces. Faces with no textures show in SketchUp as white or blue. White means it is a "front face", blue means it is a "back face". Oni will not draw back faces, and you cannot collide with them. You can flip the faces using Right Click -> Invert Faces, after selecting one of more faces. I suggest that you first invert back faces, and then texture the level. Back faces have to be textured too.
Faces are made when you draw a rectangle, a triangle or a polygon. For example, a cube has 6 faces. Faces with no textures show in SketchUp as white or blue. White means it is a "front face", blue means it is a "back face". Oni will not draw back faces, and you cannot collide with them. You can flip the faces using Right Click -> Invert Faces, after selecting one of more faces. I suggest that you first invert back faces, and then texture the level. Back faces have to be textured too, in order for the level to be converted to AKEV successfully.