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(→Prerequisite tutorials: Added a tutorial on what IK/FK is) |
(→Required tools and commands: - added BlenderOni, albeit download link is yet to be added) |
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* [https://docs.google.com/document/d/175uJGklYASAgrFjxuUG4-kJRDoMTjjP7GvNxSj1GscU/edit '''Oni-Blender tutorial'''] by EdT. Please read this in entirety to know likely-to-happen issues and refer to this as your guide for OniSplit commands relating to Blender. | * [https://docs.google.com/document/d/175uJGklYASAgrFjxuUG4-kJRDoMTjjP7GvNxSj1GscU/edit '''Oni-Blender tutorial'''] by EdT. Please read this in entirety to know likely-to-happen issues and refer to this as your guide for OniSplit commands relating to Blender. | ||
* [http://oni.bungie.org/forum/viewtopic.php?pid=23230#p23230 '''Brief overview on creating TRAMs'''] by EdT - while this was written with XSI in mind, this is still relevant as the process for preparing the XML files for Oni is still the same. Also the next post in that thread, called '''Brief walk through on modifying a TRAM,''' is an example of that overview put into practice. | * [http://oni.bungie.org/forum/viewtopic.php?pid=23230#p23230 '''Brief overview on creating TRAMs'''] by EdT - while this was written with XSI in mind, this is still relevant as the process for preparing the XML files for Oni is still the same. Also the next post in that thread, called '''Brief walk through on modifying a TRAM,''' is an example of that overview put into practice. | ||
* BlenderOni - this plugin is as a companion tool for this rig - it contains a number of scripts which automate a lot of operations required to make any use out of the rig. Without this, these operations (e.g. constraining the model to the rig and vice versa) would have to be done manually, which takes a ridiculous amount of time. | |||
==General workflow of animating for Oni using Rigify== | ==General workflow of animating for Oni using Rigify== |
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