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  • *View TXMP and its properties. Convert images to TXMP.oni files with flags. [[Category:Outdated modding tools]][[Category:Mac-only modding tools]]
    905 bytes (133 words) - 17:02, 8 April 2023
  • ...e="font-size:110%;">'''{{NUMBEROFARTICLES}} articles and {{NUMBEROFFILES}} images'''</div> *[[Introduction to modding]]
    2 KB (295 words) - 00:12, 3 December 2023
  • : The number of images depends on how long your animation is in seconds and at what fps you will e ...if your animation is 2s long and you set the fps to 24 fps you will get 48 images.
    2 KB (301 words) - 20:59, 7 May 2022
  • ...program allowing one to preview and extract character models, 3D objects, images, sounds and some animations in Oni's [[OBD|.dat]] files. 25.11.2007 - now it can view/extract images
    3 KB (490 words) - 03:21, 27 October 2021
  • *: Replaces TXMP images by image files ...pecial purposes. Needed additions are the column colorings, cell hints and images in cells. License: Couldn't find one. Suppose open source.
    4 KB (623 words) - 18:50, 7 February 2021
  • ...ovides an introduction to modding that does not assume that you have prior modding experience or knowledge of the Oni engine. Links to more technical parts of ==What is modding?==
    12 KB (1,994 words) - 16:09, 6 December 2023
  • {{Hatnote|"Vago" redirects here. Looking for the modding tool called Vago? Click [[Vago (tool)|here]].}} |style="padding:20px;"|'''[[Pre-beta content#Vago Bio-Research Lab|Pre-beta images]]'''
    3 KB (412 words) - 01:26, 4 April 2023
  • *Bugfix: Image functions: Corrected image-decoder for 32bit images [[Category:Outdated modding tools]][[Category:Windows-only modding tools]]
    5 KB (648 words) - 15:02, 3 November 2012
  • The library contains collections of thumbnail images. Drag and drop them into Softimage to load the corresponding 3D data. [[Category:Outdated modding tools]][[Category:Windows-only modding tools]]
    5 KB (812 words) - 21:55, 2 July 2022
  • ...g]]; for an introduction to how to actually mod Oni, see [[Introduction to modding|here]]. To download mods, you can start [[AE|here]].}} ...ry ambitious game. Just as some features had to be omitted, the promise of modding support<ref>
    17 KB (2,865 words) - 19:12, 9 November 2023
  • ...|right|thumb|Screenshot showing Cmder's capabilities within the context of modding Oni]] ...s you've exported an ONCC, you should now get a '''DAE file''' and an '''''images''''' folder containing the textures for it.
    12 KB (1,972 words) - 15:58, 25 July 2022
  • {{Hatnote|See [[Introduction to modding]] if you are new to modding.}} ...entially a box of textures that surrounds the level, so you will need five images for the top, north, east, south and west. The bottom has no image.}}
    24 KB (3,891 words) - 16:26, 11 February 2024
  • ...known as "Halo" and slowly drew attention away from the oft-delayed Oni as images and trailers for it began to appear. ARTICLE--> Thus, it was left to the fans to create modding tools after investigating the inner workings of the game on their own.
    35 KB (5,557 words) - 15:28, 13 April 2024
  • To be documented later. The TGA images obtained after conversion can be found [http://geyser.oni2.net/TEX2TGA.ZIP [[Category:Modding information]]
    22 KB (3,428 words) - 19:26, 23 January 2020
  • ...|right|thumb|Screenshot showing Cmder's capabilities within the context of modding Oni.]] ...ction of the "Blender" article for issues that you will run into while Oni modding.
    44 KB (7,228 words) - 21:50, 5 February 2023
  • * Images and any other files can be put into any folder of the add-on. ** Let's say you have an addon called "my_stuff", a subfolder "images" and an image called "test.png". The image can be accessed via:
    73 KB (10,328 words) - 16:20, 28 September 2023
  • ...evel2 -- This level should look like this in-game: <u>[http://edt.oni2.net/images/hexagon1.jpg Image 1]</u> ...to create TRMA files from some sort of input text file that specifies the images to be used.
    42 KB (6,309 words) - 20:13, 26 June 2022
  • * [http://oni.bungie.org/forum/viewtopic.php?pid=37252#p37252 "Modding Existing levels - Beta" ("Moveable furniture" post)] <Image>env/images/GOO.tga</Image>
    62 KB (8,898 words) - 14:42, 3 February 2024
  • | [Posts drawings to illustrate what he means, but images and links are gone. Probably posted some of [[:Category:Art_by_Guido|these] ...onversions, such as third-person bike-riding and swordplay, just using the modding tools provided, even without an engine license.
    72 KB (11,848 words) - 23:25, 20 February 2022