Page history
6 January 2024
8 December 2023
22 January 2023
19 December 2022
12 December 2022
→PS2 implementation: moar
+115
→PS2 implementation: there are lots of ambient sounds in the .RAW too (weapon hums, etc)
−2
→PS2 implementation: typo
m−4
→PS2 implementation: more knowledge, woot
+1,091
7 December 2022
28 November 2022
27 November 2022
21 November 2022
28 June 2022
3 January 2022
10 December 2021
→Known data issues: sorta typos
m+11
→Known engine issues: typo
m+1
→IMA ADPCM decoding ("4" flag): duh
m
21 September 2021
30 July 2021
→IMA ADPCM decoding ("4" flag): -_-
m→IMA ADPCM decoding ("4" flag): sigh
m+2
→Raw PCM (no flags): oops
m+2
→IMA ADPCM decoding ("4" flag): oops
m+15
→WAVE-like format header ("8" flag): oops
m+29
→WAVE-like format header ("8" flag): oops
m+19
→Raw PCM (no flags): oops
m+2
ok, there it is
+35,798
14 June 2021
29 August 2020
31 May 2020
wrapping up the Mac SNDD knowledge; thanks to Ed for the main menu recording
−5,203
→PCM export: PC demo detection
+1,008
→Role of frame count on Mac: oops
→Role of frame count on Mac: Oni Trailer data
−6
30 May 2020
27 May 2020
→PC demo and Mac: typos
m+1
moving around and polishing; will fill in OniSplit version after commit (pending)
+4,129
11 May 2020
9 May 2020
→IMA ADPCM: duh
+106
→IMA ADPCM
m+34
→ADPCM format details
m−4
→raw: info about data blocks, padding and looping
+9,928