OBD:TXMA: Difference between revisions

285 bytes added ,  27 August 2008
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{{OBD_File_Header | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level | align=center}}
{{OBD_File_Header | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level | desc='''TXMA'''s are arrays for storing frames in an animated texture, as well as basic info like whether the animation loops, and how it does so. Besides their actual uses in the final version of Oni, they can be seen producing animated monitor images in the [[1999|1999 trailer]]. | align=center}}




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