AE:Bug-fix and feature requests: Difference between revisions

(reverting removal. I'll fix it and if you remove it I'll forget.)
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The security guard's lines in the State building are kind of silly. "Stop, or I'll shoot". He shoots no matter what you do...>_> --[[User:Gumby|Gumby]]
The security guard's lines in the State building are kind of silly. "Stop, or I'll shoot". He shoots no matter what you do...>_> --[[User:Gumby|Gumby]]
:Konoko is a "class B threat" wanted dead or alive, who stays defiant in response to the warning, so his "screw this" attitude is understandable... However, it is rather straightforward for a scripter to freeze the action until the player actually "moves a muscle". Another detail is the backup the guard called for; maybe he didn't alert the whole building, but some kind of backup ought to be on its way. --[[User:Geyser|geyser]] 05:22, 22 September 2008 (CEST)
:Konoko is a "class B threat" wanted dead or alive, who stays defiant in response to the warning, so his "screw this" attitude is understandable... However, it is rather straightforward for a scripter to freeze the action until the player actually "moves a muscle". Another detail is the backup the guard called for; maybe he didn't alert the whole building, but some kind of backup ought to be on its way. --[[User:Geyser|geyser]] 05:22, 22 September 2008 (CEST)
==Compound laser triggers==
They need to alert the enemies in the vicinity. That is all. :) [[User:Gumby|Gumby]] 09:25, 7 December 2008 (CET)
==Cutscene Skipping==
==Cutscene Skipping==
Cutscene skipping is easy, and now viable for the Mac.
Cutscene skipping is easy, and now viable for the Mac.
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