Flatline/Dev Diary: Difference between revisions
< Flatline
					
					
					No edit summary  | 
				No edit summary  | 
				||
| Line 70: | Line 70: | ||
*Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.  | *Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.  | ||
===November 30, 2009===  | |||
*Started work on network protocol  | |||
:Things that work (client to server only...):  | |||
:*Name changing  | |||
:*Message sending  | |||
:*Initial connection packet.  | |||
===December 1, 2009===  | |||
*Fixed crash, client can receive now.  | |||
Revision as of 10:42, 1 December 2009
This is just gonna be where I put all the stuff that is done. I like having a place to write down stuff.
Happy Tuesday.
AutoIt Stage
Daodan stage
July 16, 2009
After a break to work on other things, we've started up again.
- ONrGameState_NewCharacter() works
 - Added structs for Character and Active Character
 
November 28, 2009
- Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.
 
November 30, 2009
- Started work on network protocol
 
- Things that work (client to server only...):
- Name changing
 - Message sending
 - Initial connection packet.
 
 
December 1, 2009
- Fixed crash, client can receive now.