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:That's true about changing the keyframe to -215, however, for all the TRAMs exported from Oni, the number for the rotations are always less than 180 or -180. When the thigh is positioned in front of the body, the rotation on the Z axis is negative, between the range of -0.x to -179.x and when it is positioned behind the body, the rotation number is positive, between the range of 0.x to 179.x. So my XZ animation was reflecting that aspect. [[User:EdT|EdT]] | :That's true about changing the keyframe to -215, however, for all the TRAMs exported from Oni, the number for the rotations are always less than 180 or -180. When the thigh is positioned in front of the body, the rotation on the Z axis is negative, between the range of -0.x to -179.x and when it is positioned behind the body, the rotation number is positive, between the range of 0.x to 179.x. So my XZ animation was reflecting that aspect. [[User:EdT|EdT]] | ||
::Ah, I didn't think about that. I don't think it matters if those angles are between -180..180 or not, I haven't seen any problems while trying to import the animation with -215. [[User:Neo|Neo]] |
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