OBD:TXMA: Difference between revisions

276 bytes removed ,  18 July 2010
m
no edit summary
No edit summary
mNo edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{OBD_File_Header | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level | desc='''TXMA'''s are arrays for storing frames in an animated texture, as well as basic info like whether the animation loops, and how it does so. Besides their actual uses in the final version of Oni, they can be seen producing animated monitor images in the [[1999|1999 trailer]]. | align=center}}
{{OBD_File_Header | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level | align=center}}




Line 18: Line 18:


{{OBD_File_Footer | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level}}
{{OBD_File_Footer | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level}}
{{OBD}}