User talk:Script 10k: Difference between revisions
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'''IsPlayer''' - What the name says | '''IsPlayer''' - What the name says | ||
'''UpgradeDifficulty''' - Allows upgrade a character if the difficulty level is higher than the normal | '''UpgradeDifficulty''' - Allows upgrade a character if the difficulty level is higher than the normal. For example blue striker at normal level to red striker at hard level. | ||
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Revision as of 14:29, 21 August 2012
My notes
BINACJBOCharacter.xml
Flags:
NotInitiallyPresent - Only spawned by scripting (not by engine)
Omniscient - ??? (or can it see every character?)
RandomCostume - What the name says
Unkillable - What the name says
CanSpawnMultiple - Not necessary ai2_spawn force to spawn the character again
InfiniteAmmo - What the name says
Boss - It seems that makes other characters try to ignore the Boss flagged character and make the Boss flagged character focus on the player rather the other characters. Needs ai2_boss_battle=1 to have effect.
IsPlayer - What the name says
UpgradeDifficulty - Allows upgrade a character if the difficulty level is higher than the normal. For example blue striker at normal level to red striker at hard level.
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Please feel free to contacting me at this page (bellow).
Here are the latest files: http://edt.oni2.net/temp/China_8_4.zip EdT