XML:BINA/OBJC/PATR: Difference between revisions

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(+ temp + cat)
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Line 126: Line 126:
| <Points>
| <Points>
| -
| -
| Holds actual patrol content, a path can have at most 64 points.
| Holds actual content. A path can have at most 64 points.
|-
|-
| <MoveToFlag FlagId="..." />
| <MoveToFlag FlagId="..." />
Line 145: Line 145:
|-
|-
| <LookAtPoint X="..." Y="..." Z="..." />
| <LookAtPoint X="..." Y="..." Z="..." />
| float x3 ?
| float x3
|
|
|-
|-
Line 182: Line 182:
|-
|-
| <MoveThroughFlag FlagId="..." Distance="..." />
| <MoveThroughFlag FlagId="..." Distance="..." />
| integer, float ?
| integer, float
|
|
|-
|-
|valign=top| <MoveThroughPoint X="..." Y="..." Z="..." Distance="..." />
|valign=top| <MoveThroughPoint X="..." Y="..." Z="..." Distance="..." />
| float x4 ?
| float x4
|
|
|-
|-
Line 202: Line 202:
|-
|-
| <MoveNearFlag FlagId="..." Distance="..." />
| <MoveNearFlag FlagId="..." Distance="..." />
|  integer, float ?
|  integer, float
|
|
|-
|-
| <Scan Frames="..." Rotation="..." />
| <Scan Frames="..." Rotation="..." />
| integer, float ?
| integer, float
|
|
|-
|-
Line 214: Line 214:
|-
|-
| <MoveToFlagLookAndWait Frames="..." FlagId="..." Rotation="..." />
| <MoveToFlagLookAndWait Frames="..." FlagId="..." Rotation="..." />
| integer x2, float ?
| integer x2, float
|
|
|-
|-
Line 232: Line 232:
|-
|-
| <FaceToFlagAndFire FlagId="..." Frames="..." Spread="..." />
| <FaceToFlagAndFire FlagId="..." Frames="..." Spread="..." />
| integer x2, float ?
| integer x2, float
|
|
|}
|}


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