XML:IGHH: Difference between revisions
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| <LeftX> | | <LeftX> | ||
| integer | | integer | ||
| Horizontal | | Horizontal relative position of left HUD explanation image (left white boarder) to left HUD image (left red boarder). | ||
|- | |- | ||
| <LeftY> | | <LeftY> | ||
| integer | | integer | ||
| Vertical | | Vertical relative position of left HUD explanation image (bottom white boarder) to left HUD image (bottom red border). | ||
|- | |- | ||
| <RightX> | | <RightX> | ||
| integer | | integer | ||
| Horizontal | | Horizontal relative position of right HUD explanation image (right white boarder) to right HUD image (right red border). | ||
|- | |- | ||
| <RightY> | | <RightY> | ||
| integer | | integer | ||
| Vertical | | Vertical relative position of right HUD explanation image (bottom white boarder) to right HUD image (bottom red border) to. | ||
|- | |- | ||
| <LeftCount> | | <LeftCount> | ||
Line 69: | Line 69: | ||
'''For left HUD:''' | '''For left HUD:''' | ||
: Horizontal | : Horizontal relative position of text to left HUD explanation image (right white boarder). | ||
: For example it's 77 px for "BALLISTIC AMMO". | : For example it's 77 px for "BALLISTIC AMMO". | ||
'''For right HUD:''' | '''For right HUD:''' | ||
: Horizontal | : Horizontal relative position of text to right HUD explanation image (left white boarder). | ||
: For example it's 19 px for "OVERPOWER HEALTH". | : For example it's 19 px for "OVERPOWER HEALTH". | ||
|- | |- | ||
|valign="top"| <Y> | |valign="top"| <Y> | ||
|valign="top"| integer | |valign="top"| integer | ||
| Vertical | | Vertical relative position of text to the right/left HUD explanation image (top white boarder). | ||
: For example it's 8 px for "BALLISTIC AMMO" and 26 px for "OVERPOWER HEALTH". | : For example it's 8 px for "BALLISTIC AMMO" and 26 px for "OVERPOWER HEALTH". | ||
|} | |} |
Revision as of 14:46, 15 November 2012
IGHH : In-game HUD | ||
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XML
HPge << Other file types >> IPge |
general information
- The xml code on this page is compatible with onisplit v0.9.61.0
- IGHH is global. (It can be found in edition/GameDataFolder/level0_... )
- There's only one IGHH.
- HPge and IGHH becomes displayed at the same time.
- In the following description "HUD" refers to the health gauge, weapon display, compass, etc., and "HUD explanation" refers to the image holding the green lines.