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| {{Brainstorm}} | | {{Brainstorm}} |
| {{update}}
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| This is a place for the discussion and implementation of animation and melee profile changes. Too much of this stuff happens in Yahoo and is forgotten about. :) | | This is a place for the discussion and implementation of animation and melee profile changes. |
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| ==Characters== | | ==Characters== |
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| ===BGI=== | | ===BGI=== |
| ===Comguys=== | | ===Comguys=== |
| ====Radio Saber====
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| Give Comguys [http://geyser.oni2.net/pics/GIF/Tanker_TH_weapon_specialmove.gif this move] (the gif makes it seem like it has a short reach, but it doesn't) as a heavy kick, using the "Radio Saber!" attack sound. [[User:Gumby|Gumby]] 13:07, 23 May 2009 (UTC)
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| :I like this idea. --[[User:Iritscen|Iritscen]] 20:06, 23 May 2009 (UTC)
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| ===Civilians=== | | ===Civilians=== |
| ===Elites=== | | ===Elites=== |
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| ===Ninjas=== | | ===Ninjas=== |
| ===Snipers=== | | ===Snipers=== |
| ====Startled Animation====
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| Any way we could stop them (and possibly maybe anyone else) from firing while started? They are trained mercenaries, this shouldn't happen...[[User:Gumby|Gumby]] 13:15, 23 May 2009 (UTC)
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| :They're just very high-strung mercenaries. Okay I guess I agree with you, but it's gonna hurt if we fix that, and first shots with the Bow are always accurate. I like getting a warning shot so I have time to take cover before the next one. --[[User:Iritscen|Iritscen]] 20:06, 23 May 2009 (UTC)
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| ===Strikers=== | | ===Strikers=== |
| ===Tankers=== | | ===Tankers=== |
| ====Fw+Kick Throw combo====
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| The Fw+kick throw comboing into fw+kick and fw+punch in the beta_combat you sent me was pretty awesome. Keep it. :) [[User:Gumby|Gumby]] 13:12, 23 May 2009 (UTC)
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| ===TCTF=== | | ===TCTF=== |
| ===TCTF SWAT=== | | ===TCTF SWAT=== |