BSL:Functions: Difference between revisions

→‎Native functions: adding missed function chr_display_combat_stats!
(→‎chr_: explaining chr_poison usage)
(→‎Native functions: adding missed function chr_display_combat_stats!)
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*chr_delete [ai_name:string | script_id:int] - deletes a character - chr_delete liliput_striker_1
*chr_delete [ai_name:string | script_id:int] - deletes a character - chr_delete liliput_striker_1
*chr_disarm chr_index:int - disarms a character or everyone
*chr_disarm chr_index:int - disarms a character or everyone
*chr_display_combat_stats chr_index:int - displays the characters combat stats
*chr_dontaim [ai_name:string | script_id:int] on_off:int{0 | 1} - disables the weapon variant for a character
*chr_dontaim [ai_name:string | script_id:int] on_off:int{0 | 1} - disables the weapon variant for a character
*chr_envanim [ai_name:string | script_id:int] anim:string [norotation:string{"norotation"} | ] - plays an environment animation on a character - chr_envanim 111 OutroNinjaBox01 norotation
*chr_envanim [ai_name:string | script_id:int] anim:string [norotation:string{"norotation"} | ] - plays an environment animation on a character - chr_envanim 111 OutroNinjaBox01 norotation