OBD:Oni Binary Data: Difference between revisions
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(adding ONK, moving Oni Trainer to where it belong) |
(linking to pages which give better introduction to modding; finally acknowledging that we do not document Oni's runtime memory here) |
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The '''OBD''' namespace is devoted to documenting Oni's static binary resources ( | :''If you want an introduction to modding that starts from square one, you should read [[Modding Oni]].'' | ||
:''You should start with [[XML]] if you understand the general workings of game engines and want a more friendly introduction to each type of game data.'' | |||
The '''OBD''' namespace is devoted to documenting Oni's static binary resources (.dat/.raw(/.sep) files), as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as [[wikipedia:Hexadecimal|hexadecimals]] and [[wikipedia:Endianness|endians]] is a prerequisite. | |||
This database's information has been used by modders in such [[:Category:Modding projects|projects]] as: | |||
* [[Anniversary_Edition|The Seventh Anniversary Edition]] | * [[Anniversary_Edition|The Seventh Anniversary Edition]] | ||
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==Oni Binary Data Sections== | ==Oni Binary Data Sections== | ||
*[[OBD:Final.raw|Explanation of | *[[OBD:Final.raw|Explanation of .raw files]] | ||
[[Image:OBD.png|right|thumb|When browsing the database, clicking this image brings you back here.]] | [[Image:OBD.png|right|thumb|When browsing the database, clicking this image brings you back here.]] | ||
* [[OBD:File types|File types in Oni's | * [[OBD:File types|File types in Oni's data]] | ||
===External Links=== | ===External Links=== | ||
*[http://ssg.oni2.net ssg's Oni Stuff] (first | *[http://ssg.oni2.net ssg's Oni Stuff] (first .dat/.raw database ever) | ||
{{OBD}} | {{OBD}} |
Revision as of 13:18, 5 April 2014
- If you want an introduction to modding that starts from square one, you should read Modding Oni.
- You should start with XML if you understand the general workings of game engines and want a more friendly introduction to each type of game data.
The OBD namespace is devoted to documenting Oni's static binary resources (.dat/.raw(/.sep) files), as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as hexadecimals and endians is a prerequisite.
This database's information has been used by modders in such projects as:
The knowledge documented here was also used to develop modding tools such as:
Oni Binary Data Sections
External Links
- ssg's Oni Stuff (first .dat/.raw database ever)