OBD:Oni Binary Data: Difference between revisions
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(linking to pages which give better introduction to modding; finally acknowledging that we do not document Oni's runtime memory here) |
(wording; linking to Instance file page) |
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:''You should start with [[XML]] if you understand the general workings of game engines and want a more friendly introduction to each type of game data.'' | :''You should start with [[XML]] if you understand the general workings of game engines and want a more friendly introduction to each type of game data.'' | ||
The '''OBD''' namespace is devoted to documenting Oni's | The '''OBD''' namespace is devoted to documenting Oni's binary resources (.dat/.raw[/.sep] files), as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as [[wikipedia:Hexadecimal|hexadecimals]] and [[wikipedia:Endianness|endians]] is a prerequisite. | ||
This database's information has been used by modders in such [[:Category:Modding projects|projects]] as: | This database's information has been used by modders in such [[:Category:Modding projects|projects]] as: | ||
* [[Anniversary_Edition|The Seventh Anniversary Edition]] | * [[Anniversary_Edition|The Seventh Anniversary Edition]] | ||
* [[AE:ONK|Oni ni Kanabo]] | * [[AE:ONK|Oni ni Kanabo]] | ||
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* [[ONI-Trainer|Oni Trainer]] | * [[ONI-Trainer|Oni Trainer]] | ||
== | ==Introductions to the types of files and data== | ||
*[[OBD: | *[[OBD:Instance file format|Explanation of .dat files]] | ||
[[ | *[[OBD:Raw and separate file formats|Explanation of .raw and .sep files]] | ||
* [[OBD:File types| | *[[OBD:File types|Database of Oni's resource types]] | ||
===External Links=== | ===External Links=== |
Revision as of 18:57, 16 July 2014
- If you want an introduction to modding that starts from square one, you should read Modding Oni.
- You should start with XML if you understand the general workings of game engines and want a more friendly introduction to each type of game data.
The OBD namespace is devoted to documenting Oni's binary resources (.dat/.raw[/.sep] files), as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as hexadecimals and endians is a prerequisite.
This database's information has been used by modders in such projects as:
The knowledge documented here was also used to develop modding tools such as:
Introductions to the types of files and data
External Links
- ssg's Oni Stuff (first .dat/.raw database ever)