Chr giveweapon: Difference between revisions
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(removing redirect; this will be a command info page eventually) |
(entered actual command info) |
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{{BSLjunc | |||
|tableform={{{tableform|no}}} | |||
|group={{{group}}} | |||
|kind=func | |||
|name=chr_giveweapon | |||
|type=void | |||
|default= | |||
|arg1default= | |||
|arg1type=string | |||
|arg1name=ai_name | |||
|arg1alttype=int | |||
|arg1altname=script_id | |||
|arg2type=string | |||
|arg2name=weapon_name | |||
}}<noinclude> | |||
[[Category:BSL variables]]</noinclude> |
Latest revision as of 16:31, 21 December 2015
Edit this page to change this command's information. To see this command in the context of related commands, go to the BSL:Inventory management page.
void |
string or int |
string |
|
chr_giveweapon( |
ai_name or script_id, |
weapon_name |
); |
default: -- |
-- |
-- |