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Paradox-01 (talk | contribs) m (evil patrol paths ...) |
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Partol paths are the trickiest. There's no easy way to show the connection from flag to another. It might be possible with multiple chains used for rigging but that's not very confortable to deal with. | Partol paths are the trickiest. There's no easy way to show the connection from flag to another. It might be possible with multiple chains used for rigging but that's not very confortable to deal with. | ||
Idea: add ID property to each used flag. When a flag is clicked, a PPG opens with a button to show flag connections (one lose chain with many bones, old one is deleted). MT also opens/updates an apllication (have to look into writing command line apps first). I guess that's necessary to preview (and edit) the complete xml code as this would be to awkward to code directly in MT. The xml file is saved on change events. MT reads that xml when a patrol path flag is selected. | Idea: add ID property to each used flag. When a flag is clicked, a PPG opens with a button to show flag connections (one lose chain with many bones, old one is deleted). MT also opens/updates an apllication (have to look into [https://bytes.com/topic/visual-basic-net/answers/630751-how-do-i-pass-command-line-another-instance-my-application-already-running writing command line apps] first). I guess that's necessary to preview (and edit) the complete xml code as this would be to awkward to code directly in MT. The xml file is saved on change events. MT reads that xml when a patrol path flag is selected. | ||
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