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m (OBJC means "Objects", not "Object Collection") |
Script 10k (talk | contribs) (maybe texture1 for door not optional?) |
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|valign="top"| <Texture1> | |valign="top"| <Texture1> | ||
|valign="top"| char[63] | |valign="top"| char[63] | ||
| <font color="#777777">TXMP</font>file<font color="#777777">.oni</font> <font color="#777777">(don't use file prefix/suffix)</font> Used to replaces the doors default texture coming with the M3GM. -- Optional tag for level import. | | <font color="#777777">TXMP</font>file<font color="#777777">.oni</font> <font color="#777777">(don't use file prefix/suffix)</font> Used to replaces the doors default texture coming with the M3GM. -- Optional tag for level import. - Seems to be mandatory for master xml file import? OniSplit gives System.NullReferenceException if not present. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) | ||
|- | |- | ||
| <Texture2> | | <Texture2> |
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