Oni (folder)/GameDataFolder/IGMD/tctf ii: Difference between revisions
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This folder contains the level logic for [[{{C13}}]], AKA '''TCTF Regional HQ (redux)'''. There are tiny differences in the scripts for Mac and Windows, shown below, but they do not affect the flow of events in the level. This level's data is stored in level18_Final.dat/raw(/sep). | |||
==Contents== | |||
== | |||
*[[BSL:Tutorial/tctf_ii_cutscene.bsl|tctf_ii_cutscene.bsl (Windows)]] / [[BSL:Tutorial/tctf_ii_cutscene.bsl_(Mac)|tctf_ii_cutscene.bsl (Mac)]] - '''[http://wiki.oni2.net/Special:ComparePages?page1=BSL%3ATutorial%2Ftctf_ii_cutscene.bsl&rev1=&page2=BSL%3ATutorial%2Ftctf_ii_cutscene.bsl_%28Mac%29&rev2=&action=&diffonly=&unhide= Show differences]''' | *[[BSL:Tutorial/tctf_ii_cutscene.bsl|tctf_ii_cutscene.bsl (Windows)]] / [[BSL:Tutorial/tctf_ii_cutscene.bsl_(Mac)|tctf_ii_cutscene.bsl (Mac)]] - '''[http://wiki.oni2.net/Special:ComparePages?page1=BSL%3ATutorial%2Ftctf_ii_cutscene.bsl&rev1=&page2=BSL%3ATutorial%2Ftctf_ii_cutscene.bsl_%28Mac%29&rev2=&action=&diffonly=&unhide= Show differences]''' | ||
*[http://geyser.oni2.net/OSL/IGMD/tctf_ii/tctf_ii_main.bsl tctf_ii_main.bsl] | *[http://geyser.oni2.net/OSL/IGMD/tctf_ii/tctf_ii_main.bsl tctf_ii_main.bsl] | ||
*[[BSL:Tutorial/tctf2.bsl|tctf2.bsl (Windows)]] / [[BSL:Tutorial/tctf2.bsl_(Mac)|tctf2.bsl (Mac)]] - '''[http://wiki.oni2.net/Special:ComparePages?page1=BSL%3ATutorial%2Ftctf2.bsl&rev1=&page2=BSL%3ATutorial%2Ftctf2.bsl_%28Mac%29&rev2=&action=&diffonly=&unhide= Show differences]''' | *[[BSL:Tutorial/tctf2.bsl|tctf2.bsl (Windows)]] / [[BSL:Tutorial/tctf2.bsl_(Mac)|tctf2.bsl (Mac)]] - '''[http://wiki.oni2.net/Special:ComparePages?page1=BSL%3ATutorial%2Ftctf2.bsl&rev1=&page2=BSL%3ATutorial%2Ftctf2.bsl_%28Mac%29&rev2=&action=&diffonly=&unhide= Show differences]''' | ||
[[Category:Game directory map]] | [[Category:Game directory map]] |
Revision as of 21:40, 28 May 2017
This folder contains the level logic for CHAPTER 13 . PHOENIX RISING, AKA TCTF Regional HQ (redux). There are tiny differences in the scripts for Mac and Windows, shown below, but they do not affect the flow of events in the level. This level's data is stored in level18_Final.dat/raw(/sep).