UnrealOni/Documentation: Difference between revisions

m
+ Editor spash screen at runtime
mNo edit summary
m (+ Editor spash screen at runtime)
Line 48: Line 48:
'''Splash screen'''
'''Splash screen'''


[[Image:UE4_ProjectSettings_SplashScreen.png|right|thumb|Spash screens and game icon]]
It's not a level splash screen. It's shown when the game starts. In 600 x 200 pixel.
It's not a level splash screen. It's shown when the game starts. In 600 x 200 pixel.


Settings > Project Settings > Platforms > Windows > Splash
Settings > Project Settings > Platforms > Windows > Splash
:Editor Splash, Game Splash
:Editor Splash, Game Splash
Watch out for ''dead space'' at the left bottom area as it gets occupied at runtime by text displaying the engine version, the game's name, copyright, and loading progress.
<gallery>
Image:UE4_ProjectSettings_SplashScreen.png|right|thumb|Spash screens and game icon
Image:UnrealOni_ProjectSettings_SplashScreen_at_runtime.png|right|thumb|Editor spash screen at runtime
</gallery>




8,018

edits