18,700
edits
m (: where did this "jetpack" business come from anyway, when only one character has a jetpack?) |
m (: clarifying the jetpack mod) |
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Line 44: | Line 44: | ||
| <JetpackTimer> | | <JetpackTimer> | ||
| int16 | | int16 | ||
| Standard value is 14, but ranges from 4 (Elite Striker) to 20 (Konoko). This misleadingly-named field is the number of frames for which you can continue holding down JUMP to increase the height of your jump. [http://mods.oni2.net/node/83 This mod] | | Standard value is 14, but ranges from 4 (Elite Striker) to 20 (Konoko). This misleadingly-named field is the number of frames for which you can continue holding down JUMP to increase the height of your jump. [http://mods.oni2.net/node/83 This mod] vastly increases the value of this field for Barabas. When shapeshifted to him, you can keep ascending by holding JUMP; pressing JUMP multiple times during the time window is also allowed. | ||
|- | |- | ||
| <MaxNoDamageFallingHeight> | | <MaxNoDamageFallingHeight> | ||
| float | | float | ||
| Maximum falling height without damage (see below) | | Maximum falling height without taking damage (see below) | ||
|- | |- | ||
| <MaxDamageFallingHeight> | | <MaxDamageFallingHeight> |