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==Introduction== | ==Introduction== | ||
"OBJC" is short for "Objects", which refers to lists of files which are stored in the [[separate file]] when available (Windows demo, Mac) or in the [[raw file]] otherwise (Windows). OBJC is registered as a tag (and is also a sub-tag of [[BINA]]), but it is really a wrapper for other tags. OBJCs are lists composed of a standard wrapper and then elements of specific data types which have their own tags. Objects listed in OBJCs could be edited in-game by the developers using the GUI which was discovered by fans in the | "OBJC" is short for "Objects", which refers to lists of files which are stored in the [[separate file]] when available (Windows demo, Mac) or in the [[raw file]] otherwise (Windows). OBJC is registered as a tag (and is also a sub-tag of [[BINA]]), but it is really a wrapper for other tags. OBJCs are lists composed of a standard wrapper and then elements of specific data types which have their own tags. Objects listed in OBJCs could be edited in-game by the developers using the GUI which was discovered by fans in the [[Big Blue Box|German version]] of Oni. Screenshots of the editing interface are shown on the pages of each type which the interface could edit. | ||
==File description== | ==File description== |