User talk:Iritscen/Archive2: Difference between revisions

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(slowmo seems to perform the same at least in lastest macOS Oni Build and Windows Daodan)
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:::Hmm, okay. Well, I guess we'll just have to keep an eye out for a possible difference in the future (maybe it's really just tied to computer performance, as you indicated), but it probably won't crop up often since slowmo isn't used much. Thanks for the response. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 00:43, 8 May 2013 (CEST)
:::Hmm, okay. Well, I guess we'll just have to keep an eye out for a possible difference in the future (maybe it's really just tied to computer performance, as you indicated), but it probably won't crop up often since slowmo isn't used much. Thanks for the response. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 00:43, 8 May 2013 (CEST)
:::: Hi guys! Sorry for the massive bump. I am finishing my Omega Tournament Level and since I use slowmo in two calls, so I needed to investigate this issue (to find the correct ratio for both platforms). So I asked EdT to run the following BSL scripts (http://script10k.oni2.net/wikifiles/EnvWarehouse_slowmo_test_scripts.7z) on mac and to record it in a 60 FPS video. I did the same thing in windows. In the end I created two videos that compare the two versions of the scripts (one with slowmo 100 and other with slowmo 600) in both operating systems. The results seem to be the same!
::::You can watch the comparison here (you need a libx265 player):
::::http://script10k.oni2.net/videos/comparison_slowmo_win_mac_1.mp4
::::http://script10k.oni2.net/videos/comparison_slowmo_win_mac_2.mp4
::::In case you are interested the original videos can be found here:
::::http://script10k.oni2.net/videos/slowmo_os_comparison_original_videos.7z


==Trigger volumes==
==Trigger volumes==
As the community achieved a lot in the past years, I wonder if it's now possible to show the trigger volumes in Oni. Is it? [[User:Ssg|Ssg]] ([[User talk:Ssg|talk]]) 23:32, 27 March 2014 (CET)
As the community achieved a lot in the past years, I wonder if it's now possible to show the trigger volumes in Oni. Is it? [[User:Ssg|Ssg]] ([[User talk:Ssg|talk]]) 23:32, 27 March 2014 (CET)
:Yes; in fact it's funny you should ask, because this ability was just added in Windows by the [[Daodan DLL]] within the last couple weeks: http://oni.bungie.org/community/forum/viewtopic.php?pid=48117#p48117. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 23:39, 27 March 2014 (CET)
:Yes; in fact it's funny you should ask, because this ability was just added in Windows by the [[Daodan DLL]] within the last couple weeks: http://oni.bungie.org/forum/viewtopic.php?pid=48117#p48117. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 23:39, 27 March 2014 (CET)
::Wow, that's what I call 'right on time'. Thanks for the link. [[User:Ssg|Ssg]] ([[User talk:Ssg|talk]]) 00:02, 28 March 2014 (CET)
::Wow, that's what I call 'right on time'. Thanks for the link. [[User:Ssg|Ssg]] ([[User talk:Ssg|talk]]) 00:02, 28 March 2014 (CET)
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