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m (→Command-line arguments: having a hard time calling the Omni build "macOS" when it was always "the Mac OS X port", but (retroactive) facts are facts) |
m ("Difficulty setting" should link to the new article that explains what the levels do) |
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==Options menu== | ==Options menu== | ||
When Oni launches, Options is the third button on the Main Menu. But after you load a game, this button is replaced with '''Resume''' when you return to the Main Menu by hitting Esc. However, the [[Daodan DLL]] and [[ | When Oni launches, Options is the third button on the Main Menu. But after you load a game, this button is replaced with '''Resume''' when you return to the Main Menu by hitting Esc. However, the [[Daodan DLL]] and [[FERAL|Intel Mac build]] make the Options button accessible while the game is paused. This is where you change or toggle: | ||
*Amount of graphical detail | *Amount of graphical detail | ||
*Resolution and color depth | *Resolution and color depth | ||
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*Overall volume (sound FX and music can't be adjusted separately) | *Overall volume (sound FX and music can't be adjusted separately) | ||
*Subtitles | *Subtitles | ||
*[[Difficulty|Difficulty setting]] | *[[Difficulty modes|Difficulty setting]] | ||
*Inversion of the vertical mouse axis | *Inversion of the vertical mouse axis | ||
:Fun trivia: mouse inversion was implemented backwards. If the box is checked, moving the mouse up makes you look ''up''... that's ''non''-inverted aiming. This is fixed by the [[AE]]. | :Fun trivia: mouse inversion was implemented backwards. If the box is checked, moving the mouse up makes you look ''up''... that's ''non''-inverted aiming. This is fixed by the [[AE]]. | ||
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==CD check== | ==CD check== | ||
Some versions of Oni for Windows have been known to require the game CD-ROM in the drive (or at least some CD | Some versions of Oni for Windows have been known to require the game CD-ROM in the drive (or at least some CD with the same name, e.g. "ONI" or "001228_1801" ;-), but the app distributed with the standard U.S. release does not perform that CD check. That app is found [http://mods.oni2.net/node/231 here]. | ||
==Save-game editing== | ==Save-game editing== | ||
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*In Windows, you can make a shortcut to Oni and then add the argument on the shortcut's Properties window, or create a .bat file with contents like "start oni -noswitch". | *In Windows, you can make a shortcut to Oni and then add the argument on the shortcut's Properties window, or create a .bat file with contents like "start oni -noswitch". | ||
*With the Classic Mac OS PPC Mac build of Oni, you can manually enter arguments | *With the Classic Mac OS PPC Mac build of Oni, you can manually enter arguments via a special dialog that pops up if you hold down Shift during Oni's startup. | ||
*With the | *With the Mac OS X PPC build of Oni, you must use Terminal to directly invoke the actual binary by typing "Oni.app/Contents/MacOS/Oni -noswitch". | ||
*With the macOS Intel build of Oni, you can supply arguments using a file called launch_args.txt. Simply list the arguments on one line. Additional arguments accepted by the Intel build are listed | *With the macOS Intel build of Oni, you can supply arguments using a file called launch_args.txt. Simply list the arguments on one line. Additional arguments accepted by the Intel build are listed on its [[FERAL|documentation page]]. You can also visually choose many arguments in a GUI launch panel by holding down Command while opening Oni; the panel additionally allows you to manually type in any arguments that are not represented in the GUI. | ||
Here are all the arguments Oni accepts, but only the ones in bold seem to be useful: | Here are all the arguments Oni accepts, but only the ones in bold seem to be useful: | ||
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*-nodialog | *-nodialog | ||
*'''-nosound''': Sounds and music are disabled. The "Overall volume" control in [[#Options menu|Options]] thus has no effect. | *'''-nosound''': Sounds and music are disabled. The "Overall volume" control in [[#Options menu|Options]] thus has no effect. | ||
* | *'''-noswitch''': Windowed mode (see below). | ||
*-opengl: unused | *-opengl: unused | ||