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(→Emitters: elaboration on what makes guns inaccurate) |
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{{OBD BINA Header|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d}} | {{OBD BINA Header|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d}} | ||
The following example is the raw/ | The following example is the raw/separate file part of '''3RAPenv_bomb_e06.BINA''' (level 0). (Another example: http://ssg.oni2.net/oni_b_3e.htm ) | ||
Particle dialogs: http://ssg.oni2.net/subfold/bluebox/3d-part.htm | Particle dialogs: http://ssg.oni2.net/subfold/bluebox/3d-part.htm | ||
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}} | }} | ||
{{OBDtr| 0x10 | int32 |00FFFF| 00 00 00 02 | 0x02000000 | flags2; used flags (from left to right): | {{OBDtr| 0x10 | int32 |00FFFF| 00 00 00 02 | 0x02000000 | flags2; used flags (from left to right): | ||
:0x'''01''' 00 00 00 - use special tint | :0x'''01''' 00 00 00 - use "special" tint (color is based on the health of the character who owns the particle; see [[ONGS]]) | ||
:0x'''02''' 00 00 00 - don't attract through walls | :0x'''02''' 00 00 00 - don't attract through walls | ||
:0x'''08''' 00 00 00 - expire on cutscene | :0x'''08''' 00 00 00 - expire on cutscene | ||
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---- | ---- | ||
---- | ---- | ||
{{OBD BINA Footer|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d}} | {{OBD BINA Footer|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d|family=Level}} | ||
{{OBD}} | {{OBD}} |