OBD:BINA/PAR3: Difference between revisions

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added family to footer template call
(→‎Emitters: elaboration on what makes guns inaccurate)
m (added family to footer template call)
 
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{{OBD BINA Header|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d}}
{{OBD BINA Header|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d}}


The following example is the raw/sep part of '''3RAPenv_bomb_e06.BINA''' (level 0). (Another example: http://ssg.oni2.net/test.htm )
The following example is the raw/separate file part of '''3RAPenv_bomb_e06.BINA''' (level 0). (Another example: http://ssg.oni2.net/oni_b_3e.htm )


Particle dialogs: http://ssg.oni2.net/subfold/bluebox/3d-part.htm
Particle dialogs: http://ssg.oni2.net/subfold/bluebox/3d-part.htm
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}}
}}
{{OBDtr| 0x10 | int32      |00FFFF| 00 00 00 02 | 0x02000000 | flags2; used flags (from left to right):
{{OBDtr| 0x10 | int32      |00FFFF| 00 00 00 02 | 0x02000000 | flags2; used flags (from left to right):
:0x'''01''' 00 00 00 - use special tint
:0x'''01''' 00 00 00 - use "special" tint (color is based on the health of the character who owns the particle; see [[ONGS]])
:0x'''02''' 00 00 00 - don't attract through walls
:0x'''02''' 00 00 00 - don't attract through walls
:0x'''08''' 00 00 00 - expire on cutscene
:0x'''08''' 00 00 00 - expire on cutscene
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{{OBD BINA Footer|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d}}
{{OBD BINA Footer|prev=ONIE|type=PAR3|next=SABD|name=3D Particle|onistuff=b_3d|family=Level}}


{{OBD}}
{{OBD}}