Konoko's armor: Difference between revisions

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The "Mark #" terminology and chronology is apocryphal/non-canon, introduced for easier cross-referencing only. Feel free to adjust, expand or redefine.  
{{Hatnote|See [[Konoko's outfits]] for a list of all her attire in-game, and [[Konoko's gun]] for an examination of variations in her weapon.}}
Here we attempt to reconstruct the stages of evolution which Konoko's armor went through. The "Mark ''N''" terminology is unique to this article. Feel free to adjust, expand or redefine.
{{TOCnonum}}
{{TOCnonum}}
==Mark Zero==
==Mark Zero==
[[Image:Early Konoko model.jpg|thumb|140px|right|Early (earliest?) game model of Konoko]]
[[Image:Early Konoko model.jpg|thumb|140px|right|Early (earliest?) game model of Konoko]]
Arguably barely "armored" or TCTF-affiliated at all, the 3D model shown on the right still looks like Bungie's first attempt at a "uniform" that Konoko would wear in battle.
Barely "armored" or TCTF-affiliated at all, the 3D model shown on the right still looks like Bungie's first attempt at a "uniform" that Konoko would wear in battle.


Concept art of this design can be seen near the end of the 1998 trailer of Oni, as it flashes by at about 1:44-1:45 (huge thanks to [[User:Paradox-01|Paradox-01]] for the reconstruction effort).
Concept art of this design can be seen near the end of the 1998 trailer of Oni, as it flashes by at about 1:44-1:45 (huge thanks to [[User:Paradox-01|Paradox-01]] for the reconstruction effort).
<gallery mode=packed heights=200px style="text-align:left">
<gallery mode=packed heights=200px class=center>
Lost Konoko - Jacket.jpg
Lost Konoko - Jacket.jpg|Paradox's reconstruction
Paradox - Jacket Konoko by Okita.png
Paradox - Jacket Konoko by Okita.png|Paradox's imagination
Geyser - Jacket Konoko by Okita.png
Geyser - Jacket Konoko by Okita.png|geyser's imagination
</gallery>
</gallery>
Despite the coarse detail of the video, as well as some minor discrepancies, this is clearly the same design:
Despite the coarse detail of the video, as well as some minor discrepancies, this is clearly the same design:
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*the concept art's jacket seems to have some sort of "extension" attached, and
*the concept art's jacket seems to have some sort of "extension" attached, and
*the lowermost section of the boots is much more detailed in the concept art.
*the lowermost section of the boots is much more detailed in the concept art.


Just as the exposed belly and cleavage (fully in line with the late-1990s trend towards skimpy action heroines), the armor elements or Mark Zero are fairly generic overall, and were replaced with more unique-looking design starting with Mark I.
Just as the exposed belly and cleavage (fully in line with the late-1990s trend towards skimpy action heroines), the armor elements or Mark Zero are fairly generic overall, and were replaced with more unique-looking design starting with Mark I.


''One feature stands out, though: the jacket.'' Casually thrown over a skin-tight uniform, it is strongly reminiscent of Motoko Kusanagi from [[Ghost in the Shell]] (a ''major'' influence for Oni; no pun intended).<ref>As far as jackets go, [[Armitage III]] comes to mind as well, but Armitage's jacket is bundled with other skimpy clothing, whereas Motoko sports a more unique jacket-catsuit combination. Not sure which of the two "Mark Zero" is leaning towards the most.</ref>
One feature stands out, though: <u>the jacket</u>. Casually thrown over a skin-tight uniform, it is strongly reminiscent of Motoko Kusanagi from [[Ghost in the Shell]] (a ''major'' influence for Oni; no pun intended).<ref>As far as jackets go, Armitage III comes to mind as well, but Armitage's jacket is bundled with other skimpy clothing, whereas Motoko sports a more unique jacket-catsuit combination. Not sure which of the two "Mark Zero" is leaning towards the most.</ref>
 
It is interesting how the jacket apparently "survived the purge" and ended up ([[:Image:Konoko Leather Render.jpg|with somewhat longer sleeves]]) in Konoko's ingame wardrobe, as well as in [[:Image:Biker Konoko.jpg|THIS]] prom art piece.


It is interesting how the jacket apparently survived the purge and ended up ([[:Image:Konoko Leather Render.jpg|with somewhat longer sleeves]]) in Konoko's in-game wardrobe, as well as in [[:Image:Biker Konoko.jpg|this promo art]].


==Mark I==
==Mark I==
[[Image:Early Konoko 1.jpg|thumb|right|150px]]
[[Image:Early Konoko 1 color.jpg|thumb|right|150px]]
Like Mark Zero, this outfit is barely armored or TCTF-affiliated, but it is a clear precursor of the TCTF uniform as we know it.
Like Mark Zero, this outfit is barely armored or TCTF-affiliated, but it is a clear precursor of the TCTF uniform as we know it.
;Wrist-, collarbone-, neck- and shoulderguards
;Midriff
:There are no color versions of Mark I concept art, but there is little doubt that these are already the same armor pieces as in Mark II-IV, for which there is sufficient reference: the orange inlays (a recurrent element of TCTF uniforms) make their appearance here, as well as the "domino" relief on the wristguard.
:The bare midriff continues on from Mark Zero.
;Wrist, collarbone, neck and shoulder guards
:These are already the same armor pieces as in Mark II-IV: the orange inlays (a recurrent element of TCTF uniforms) make their appearance here, as well as the "domino" perforation on the wrist guard.
;Fingerless glove design
;Fingerless glove design
:Ever since this iteration, Konoko's gloves have had a distinctive two-color design where the darker color only covers the middle and ring fingers but leaves the index, thumb and pinky "bare".<ref>The only iteration that didn't feature the "fingerless color scheme" seems to be the greatly simplified AIC intro version (Mark V).</ref> The actual "fingerlessness" is a separate aspect of the gloves: thus, in the final versions of the outfit (Mark VI and Mark VII), all the fingers are actually fingerless, whereas for Mark II all the fingers are clothed. For Mark I, somewhat awkwardly, it seems that all the fingers are bare ''except'' for the index and thumb (possibly the left thumb is also bare, but it can just be a line art defect).
:Ever since this iteration, Konoko's gloves have had a distinctive two-color design where the darker color only covers the middle and ring fingers but leaves the index, thumb and pinky "bare".<ref>The only iteration that didn't feature the "fingerless color scheme" seems to be the greatly simplified AIC intro version (Mark V).</ref> The actual "fingerlessness" is a separate aspect of the gloves: in Mark I and the final versions of the outfit (Mark VI and Mark VII), all the fingers are actually fingerless, whereas for Mark II all the fingers are clothed.
;Armored garters
;Armored garters
:Again, it's hard to ascertain without a color version, but it would seem that in this version we are already seeing the metal bands that TCTF Konoko wears around her thighs for some reason.
:In this version we are already seeing the metal bands that TCTF Konoko wears around her thighs for some reason.
:Unlike the other impractical details (straps/belt sticking out sideways, total lack of torso armor, gloves that are fingerless except for the index), the garters will become a persistent feature of Konoko's TCTF outfit, appearing in practically every iteration.<ref>Again, the only version of Konoko's outfit that doesn't have the metal garters is the greatly simplified Mark V (AIC intro).</ref>
:Unlike the other impractical details (straps/belt sticking out sideways, total lack of torso armor, gloves that are fingerless except for the index), the garters will become a persistent feature of Konoko's TCTF outfit, appearing in practically every iteration.<ref>Again, the only version of Konoko's outfit that doesn't have the metal garters is the greatly simplified Mark V (AIC intro).</ref>
On a separate note, there is no way of telling whether Mark I was a "bare-midriff" kind of outfit or whether Konoko's midsection was covered by the same fabric as (apparently) everything else.


==Mark II==
==Mark II==
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==Mark IV==
==Mark IV==
{| class="wikitable" style="float:right; width:190px;"
<div style="clear:left; float:right; background:none;">
|style="border-bottom:0px;"|[[Image:1998 trailer 28.png]]
<gallery mode=nolines class=right widths=250 perrow=1>
|-
1998 trailer 28.png
|style="border-top:0px; border-bottom:0px;"|[[Image:1998 trailer 29.png]]
1998 trailer 29.png|Not such an early model, it would seem (the armor is final, except for the bare midriff).
|-
</gallery></div>
|style="border-top:0px; font-size:94%; line-height:120%;"|Not such an early model, it would seem (the armor is final, except for the "bare midriff").</span>
|}
Featured in the 1998 trailer (as a 3D model), this uniform is practically the same as the final game model (that is, Mark VII), except that the "bare midriff" <strike>rears its ugly head</strike> flashes its pretty self one last time.<ref>Of course it is only Konoko's TCTF outfit that gets covered up in the midsection area following Mark IV. In-game, Konoko will still have three outfits out of seven featuring a bare midriff (casual clothes).</ref>
Featured in the 1998 trailer (as a 3D model), this uniform is practically the same as the final game model (that is, Mark VII), except that the "bare midriff" <strike>rears its ugly head</strike> flashes its pretty self one last time.<ref>Of course it is only Konoko's TCTF outfit that gets covered up in the midsection area following Mark IV. In-game, Konoko will still have three outfits out of seven featuring a bare midriff (casual clothes).</ref>


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To be completely fair, the trailer is rather fast-paced and the resolution is poor, so it's hard to tell if there are other differences between Mark IV and Mark VII, apart from the naked belly.
To be completely fair, the trailer is rather fast-paced and the resolution is poor, so it's hard to tell if there are other differences between Mark IV and Mark VII, apart from the naked belly.
 
{{clearall}}
==Mark V==
==Mark V==
Used exclusively in the AIC anime intro, this version doesn't seem related to any other armor design and comes across as greatly simplified:
Used exclusively in the AIC anime intro, this version doesn't seem related to any other armor design and comes across as greatly simplified:
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==Mark VII==
==Mark VII==
[[Image:Konoko Character Guide.jpg|thumb|right|256px|Character reference plate for the Mark VII armor iteration (grayscale, unfortunately)]]
[[Image:Konoko Character Guide.jpg|thumb|right|250px|Character reference plate for the Mark VII armor iteration (grayscale, unfortunately)]]
This is the final iteration drawn by Lorraine, referenced in the "How To Draw Konoko?" tutorial (shown on the right).
This is the final iteration drawn by Lorraine, referenced in the "How To Draw Konoko?" tutorial (shown on the right).


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==Mark VIII==
==Mark VIII==
This is an unofficial iteration by community member Leucha, contributed to the community as a 3D model.
[[Image:Leucha - Konoko HD Armor.jpg|right|250px]]
 
This is an unofficial iteration by community member Leucha, contributed to the community as a 3D model and turned into [http://mods.oni2.net/node/147 this AE mod].
{{clearall}}
==Mark IX==
==Mark IX==
[[Image:Flamm3d - Cover-style pose.jpg|right|250px]]
This was made by Russian designer Marat Latypov, in the form of a 3D model, for ArtStation's Retrogasm contest.
This was made by Russian designer Marat Latypov, in the form of a 3D model, for ArtStation's Retrogasm contest.


Unlike Leucha's model, it is not available for use by the community (author's rules for contest entries).
Unlike Leucha's model, it is <u>not</u> available for use by the community (author's rules for contest entries).
 
{{clearall}}
==Mark X==
Never say never...
 
==Notes==
==Notes==
<references/>
<references/>


[[Category:Oni history]]
[[Category:Oni history]][[Category:Konoko]]
[[Category:Konoko]]