18,697
edits
(4 more Oni-likes; clarified what "contextual" means) |
(put Oni-likes section at the top because that's probably what readers are most interested in, and none of the engine ports are active projects anyway) |
||
Line 1: | Line 1: | ||
Fans have explored several different game engines as a way to recreate Oni with more advanced graphics and other features. Oni has also influenced a handful of later games. The focus below is on games that deliver an Oni-like experience, as opposed to [[:Category:Fan-made games|fan-made Oni tribute games]] in general. | Fans have explored several different game engines as a way to recreate Oni with more advanced graphics and other features. Oni has also influenced a handful of later games. The focus below is on games that deliver an Oni-like experience, as opposed to [[:Category:Fan-made games|fan-made Oni tribute games]] in general. | ||
==Oni-like games== | ==Oni-like games== | ||
Line 269: | Line 221: | ||
|No | |No | ||
|} | |} | ||
==Oni-inspired games== | |||
[[Image:Influence on Jedi Outcast.png|thumb|right|626px|Comment by a developer of Jedi Outcast under an Oni video on YouTube.]] | |||
These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's free, non-contextual combat and sought to make a game that would be fully contextual (in other words, the main character will not launch an attack if the enemy is not in reach, and the attack used is based on the physical relation of the player character to the enemy rather than on the specific input of the player). | |||
*[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] (2002) and its sequel | |||
*[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] (2003) | |||
*[https://www.wolfire.com/lugaru Lugaru] (2005) and its sequel | |||
*[https://overgrowth.wolfire.com/ Overgrowth] (2017) | |||
*[https://raptagonstudios.com/hub/reikoneo-hub/ Reikoneo] (in development) | |||
==Engine ports== | |||
These were attempts to create a new "Oni" in a more modern game engine. | |||
{| class="wikitable sortable" | |||
!Name | |||
!Engine | |||
!Under development | |||
|- | |||
|[http://oni.bungie.org/forum/viewtopic.php?id=3117 Ion Eyes] | |||
|Unreal Engine 4 | |||
|No | |||
|- | |||
|[[Konoko Payne]] | |||
|Flexine | |||
|No | |||
|- | |||
|[https://www.youtube.com/watch?v=j0v-hZZ_ofk Oni Deathmatch Multiplayer] | |||
|GoldSrc | |||
|No | |||
|- | |||
|[https://github.com/HoaxMovAxBx/Oni-Round2 Oni-Round2]<ref>Fork of original project that resided at <nowiki>https://github.com/6opoDuJIo/Oni-Round2</nowiki> (dead link).</ref> | |||
|Unity | |||
|No | |||
|- | |||
|[http://oni.bungie.org/forum/viewtopic.php?id=3199 OniBGE] | |||
|Blender Game Engine/UPBGE Eevee | |||
|No | |||
|- | |||
|[[Serious Konoko]] | |||
|Serious Engine 2 | |||
|No | |||
|- | |||
|[[UnrealOni]] | |||
|Unreal Engine 4 | |||
|No | |||
|} | |||
==Footnotes== | |||
<references /> | |||
[[Category:Fan-made games]][[Category:Real World]] | [[Category:Fan-made games]][[Category:Real World]] |