Videos: Difference between revisions

updated speedrun section with new any% record, and added notes w/ explanations of IGT vs. RTA
(replaced 3 private/deleted videos with new copies on my YT channel)
(updated speedrun section with new any% record, and added notes w/ explanations of IGT vs. RTA)
Line 64: Line 64:


===Classic===
===Classic===
A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or [[Developer Mode]]. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps". Cutscenes are not allowed to be skipped and the Training level must be played.
A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or [[Developer Mode]]. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps". Cutscenes are not allowed to be skipped and the Training level must be played. This category is Real Time Attack, meaning that the run time includes cutscenes.
*Current WR: [https://www.twitch.tv/videos/1052519362 1:08:58 by xsoapbubble]
*Current WR: [https://www.twitch.tv/videos/1052519362 1:08:58 by xSoapBubble] (RTA)


===NMG===
===NMG===
"NMG" means "No Major Glitches". Currently the only technique that's considered major is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed. Cutscenes can be skipped (this is done via the Daodan DLL), as can the Training level, leading to a shorter play time than Classic.
"NMG" means "No Major Glitches". Currently the only technique that's considered major and thus outlawed is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed. Cutscenes can be skipped (this is done via the Daodan DLL), as can the Training level, leading to a shorter play time than Classic. This category is In Game Time, meaning only the time when the player has control is counted towards the run time. The actual time to perform the run will be around 4 minutes longer than the posted run time.
*Current WR: [https://www.twitch.tv/videos/1105694158 38:38 by xsoapbubble]
*Current WR: [https://www.twitch.tv/videos/1105694158 38:38 by xSoapBubble] (IGT)


===any%===
===any%===
"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the [[Customizing/Binding#start_record, stop_record, play_record|film-recording keys]] to fly and teleport through the levels. Cutscenes can be skipped, as can Training.
"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the [[Customizing/Binding#start_record, stop_record, play_record|film-recording keys]] to fly and teleport through the levels. Cutscenes can be skipped, as can Training. This category is In Game Time and the actual time to perform a run takes about 1 minute longer than the posted run time.
*Current WR: [https://www.youtube.com/watch?v=LWzwQ_3ws74 15:42 by OriginalBaum]
*Current WR: [https://www.twitch.tv/videos/2395525899 15:20 by xSoapBubble] (IGT)


==Gameplay tips==
==Gameplay tips==