OBD:IGHH: Difference between revisions

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{{OBD_File_Header | type=IGHH | prev=IDXA | next=IGPA | name=IGUI (In-Game User Interface) HUD (Head-Up Display) | family=Global | align=center}}
{{OBD_File_Header | type=IGHH | prev=IDXA | next=IGPA | name=IGUI (In-Game User Interface) HUD (Head-Up Display) | family=Interface | align=center}}




[[image:ighh_a.gif]]
[[Image:ighh_a.gif]]




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{{OBDtr| 0x00 | res_id  |FF0000| 01 68 10 00 | 4200  | 04200-hud_help_info.IGHH }}
{{OBDtr| 0x00 | res_id  |FF0000| 01 68 10 00 | 4200  | 04200-hud_help_info.IGHH }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 00 | 0    | level 0 }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 00 | 0    | level 0 }}
{{OBDtr| 0x08 | char[28] |00FF00| AD DE      | dead  | unused }}
{{OBDtr| 0x08 | char[28] |00FF00| AD DE      | dead  | padding }}
{{OBDtr| 0x24 | link    |00FFFF| 01 65 10 00 | 4197  | left HUD image (04197-left_help.[[TXMP]]) }}
{{OBDtr| 0x24 | link    |00FFFF| 01 65 10 00 | 4197  | left HUD image (04197-left_help.[[TXMP]]) }}
{{OBDtr| 0x28 | link    |00FFFF| 01 66 10 00 | 4198  | right HUD image (04198-right_help.[[TXMP]]) }}
{{OBDtr| 0x28 | link    |00FFFF| 01 66 10 00 | 4198  | right HUD image (04198-right_help.[[TXMP]]) }}
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{{OBDtr| 0x30 | int16    |FF00FF| D5 FF      | -42  | horizontal offset of right HUD image to right screen border }}
{{OBDtr| 0x30 | int16    |FF00FF| D5 FF      | -42  | horizontal offset of right HUD image to right screen border }}
{{OBDtr| 0x32 | int16    |FF00FF| 00 00      | 0    | vertical offset of right HUD image to bottom screen border }}
{{OBDtr| 0x32 | int16    |FF00FF| 00 00      | 0    | vertical offset of right HUD image to bottom screen border }}
{{OBDtr| 0x34 | int32   |FF8000| 06 00 00 00 | 6    | amount of elements attached to left HUD image }}
{{OBDtr| 0x34 | uint32   |FF8000| 06 00 00 00 | 6    | amount of elements attached to left HUD image }}
{{OBDtr| 0x38 | int32   |FF8000| 07 00 00 00 | 7    | amount of elements attached to right HUD image }}
{{OBDtr| 0x38 | uint32   |FF8000| 07 00 00 00 | 7    | amount of elements attached to right HUD image }}
{{OBDtr| 0x3C | int32   |FF8000| 0D 00 00 00 | 13    | array size (elements for both parts of the HUD) }}
{{OBDtr| 0x3C | uint32   |FF8000| 0D 00 00 00 | 13    | array size (elements for both parts of the HUD) }}
{{OBDtrBK}}
{{OBDtrBK}}
{{OBDtr2|0x00 | char[64] |FFC8C8| BALLISTIC AMMO      | null-terminated string (legend of a HUD item) }}
{{OBDtr2|0x00 | char[64] |FFC8C8| BALLISTIC AMMO      | null-terminated string (legend of a HUD item) }}
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{{OBD_File_Footer | type=IGHH | prev=IDXA | next=IGPA | name=IGUI (In-Game User Interface) HUD (Head-Up Display) | family=Global}}
{{OBD_File_Footer | type=IGHH | prev=IDXA | next=IGPA | name=IGUI (In-Game User Interface) HUD (Head-Up Display) | family=Interface}}
 
{{OBD}}
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