19,703
edits
m (→Running the game:  noting that macOS is supported by PCSX2 again, hallelujah)  | 
				m (removed obsolete info on status of PCSX2 Mac build)  | 
				||
| Line 4: | Line 4: | ||
[[Image:Oni 2 - Shadow glitch.jpg|left|thumb|x220px|You will see issues like this with shadows unless you run PCSX2's renderer in Software mode.]]  | [[Image:Oni 2 - Shadow glitch.jpg|left|thumb|x220px|You will see issues like this with shadows unless you run PCSX2's renderer in Software mode.]]  | ||
[[Image:Oni 2 - Initial Attack.jpg|right|thumb|x220px|Characters will often be "blacked out" due to an issue with the lighting code. This is normal.]]  | [[Image:Oni 2 - Initial Attack.jpg|right|thumb|x220px|Characters will often be "blacked out" due to an issue with the lighting code. This is normal.]]  | ||
The dev build is playable on a modded PS2 or in an emulator. The only mature PS2 emulator is [https://pcsx2.net/ PCSX2]  | The dev build is playable on a modded PS2 or in an emulator. The only mature PS2 emulator is [https://pcsx2.net/ PCSX2].  | ||
However to prevent glitched shadows when playing Oni 2 in PCSX2, you need to switch the GSdx plugin to Software mode; this will severely cut performance compared to rendering in Hardware mode. A separate issue with the lighting in this dev build will cause characters to become silhouettes in many settings; this cannot be corrected.  | |||
{{Clearall}}  | {{Clearall}}  | ||