19,903
edits
m (mentioned throw distance here because I was searching for it) |
m (wording) |
||
| Line 10: | Line 10: | ||
{{OBDtr| 0x004 | lev_id |FFFF00| 01 00 00 00 | 0 | level 0 }} | {{OBDtr| 0x004 | lev_id |FFFF00| 01 00 00 00 | 0 | level 0 }} | ||
{{OBDtr| 0x008 | int32 |FFC8C8| 00 00 00 00 | 0 | runtime only; pointer to animation name }} | {{OBDtr| 0x008 | int32 |FFC8C8| 00 00 00 00 | 0 | runtime only; pointer to animation name }} | ||
{{OBDtr| 0x00C | offset |FFFFC8| A0 B4 80 00 | 0x0080B4A0 | | {{OBDtr| 0x00C | offset |FFFFC8| A0 B4 80 00 | 0x0080B4A0 | raw file offset of the [[OBD:TRAM/raw0x0C|height]] track (Y-position of the pelvis above the root) }} | ||
{{OBDtr| 0x010 | offset |FFFFC8| E0 B5 80 00 | 0x0080B5E0 | | {{OBDtr| 0x010 | offset |FFFFC8| E0 B5 80 00 | 0x0080B5E0 | raw file offset of the [[OBD:TRAM/raw0x10|horizontal velocities]] of the character root }} | ||
{{OBDtr| 0x014 | offset |FFFFC8| 60 B8 80 00 | 0x0080B860 | | {{OBDtr| 0x014 | offset |FFFFC8| 60 B8 80 00 | 0x0080B860 | raw file offset of the [[OBD:TRAM/raw0x14|attack part]] }} | ||
{{OBDtr| 0x018 | offset |FFFFC8| 00 00 00 00 | unused | | {{OBDtr| 0x018 | offset |FFFFC8| 00 00 00 00 | unused | raw file offset of the [[OBD:TRAM/raw0x18|damage part]] (used only by "_tgt" animations (throw targets/victims) }} | ||
{{OBDtr| 0x01C | offset |FFFFC8| A0 B8 80 00 | 0x0080B8A0 | | {{OBDtr| 0x01C | offset |FFFFC8| A0 B8 80 00 | 0x0080B8A0 | raw file offset of the [[OBD:TRAM/raw0x1C|motion blur part]] }} | ||
{{OBDtr| 0x020 | offset |FFFFC8| C0 B8 80 00 | 0x0080B8C0 | | {{OBDtr| 0x020 | offset |FFFFC8| C0 B8 80 00 | 0x0080B8C0 | raw file offset of the [[OBD:TRAM/raw0x20|shortcut data]] }} | ||
{{OBDtr| 0x024 | offset |FFFFC8| 00 00 00 00 | unused | | {{OBDtr| 0x024 | offset |FFFFC8| 00 00 00 00 | unused | raw file offset of the [[OBD:TRAM/raw0x24|throw data]] (including effective distance of throw) }} | ||
{{OBDtr| 0x028 | offset |FFFFC8| E0 B8 80 00 | 0x0080B8E0 | | {{OBDtr| 0x028 | offset |FFFFC8| E0 B8 80 00 | 0x0080B8E0 | raw file offset of the [[OBD:TRAM/raw0x28|footstep data]] }} | ||
{{OBDtr| 0x02C | offset |FFFFC8| 00 B9 80 00 | 0x0080B900 | | {{OBDtr| 0x02C | offset |FFFFC8| 00 B9 80 00 | 0x0080B900 | raw file offset of the [[OBD:TRAM/raw0x2C|particle data]] (trails, dust, etc.) }} | ||
{{OBDtr| 0x030 | offset |FFFFC8| 60 B9 80 00 | 0x0080B960 | | {{OBDtr| 0x030 | offset |FFFFC8| 60 B9 80 00 | 0x0080B960 | raw file offset of the [[OBD:TRAM/raw0x30|position data]] (for basic prediction) }} | ||
{{OBDtr| 0x034 | offset |FFFFC8| 00 BD 80 00 | 0x0080BD00 | | {{OBDtr| 0x034 | offset |FFFFC8| 00 BD 80 00 | 0x0080BD00 | raw file offset of the [[OBD:TRAM/raw0x34|rotations]] (of all body parts) }} | ||
{{OBDtr| 0x038 | offset |FFFFC8| 00 00 00 00 | unused | | {{OBDtr| 0x038 | offset |FFFFC8| 00 00 00 00 | unused | raw file offset of the [[OBD:TRAM/raw0x38|sound data]] }} | ||
{{OBDtr| 0x03C | bitset32 |C8FFC8| 90 00 08 00 | attack, atomic, dontAim| flags; same as listed in [[OBD:StNA|StNA]]anim_flags; the bits are as follows: | {{OBDtr| 0x03C | bitset32 |C8FFC8| 90 00 08 00 | attack, atomic, dontAim| flags; same as listed in [[OBD:StNA|StNA]]anim_flags; the bits are as follows: | ||
:0x'''01''' 00 00 00 - prepared (used at runtime only; marks that the animation was loaded) | :0x'''01''' 00 00 00 - prepared (used at runtime only; marks that the animation was loaded) | ||
| Line 327: | Line 327: | ||
{{OBDtr| 0x008 | link |00FF00| 01 45 06 00 | 1605 | link to 01605-.TREX (combat-relevant data) }} | {{OBDtr| 0x008 | link |00FF00| 01 45 06 00 | 1605 | link to 01605-.TREX (combat-relevant data) }} | ||
{{OBDtr| 0x00C | int32 |FFC8C8| 00 00 00 00 | 0 | runtime only; pointer to animation name }} | {{OBDtr| 0x00C | int32 |FFC8C8| 00 00 00 00 | 0 | runtime only; pointer to animation name }} | ||
{{OBDtr| 0x010 | offset |FFFFC8| E0 EE 0F 00 | 0x000FEEE0 | | {{OBDtr| 0x010 | offset |FFFFC8| E0 EE 0F 00 | 0x000FEEE0 | raw file offset of the [[OBD:TRAM/raw0x0C|height]] track (Y-position of the pelvis above the root) }} | ||
{{OBDtr| 0x014 | offset |FFFFC8| 20 F0 0F 00 | 0x000FF020 | | {{OBDtr| 0x014 | offset |FFFFC8| 20 F0 0F 00 | 0x000FF020 | raw file offset of the [[OBD:TRAM/raw0x10|horizontal velocities]] of the character root }} | ||
{{OBDtr| 0x018 | offset |FFFFC8| 80 F4 0F 00 | 0x000FF480 | | {{OBDtr| 0x018 | offset |FFFFC8| 80 F4 0F 00 | 0x000FF480 | raw file offset of the [[OBD:TRAM/raw0x20|shortcut data]] }} | ||
{{OBDtr| 0x01C | offset |FFFFC8| A0 F4 0F 00 | 0x000FF4A0 | | {{OBDtr| 0x01C | offset |FFFFC8| A0 F4 0F 00 | 0x000FF4A0 | raw file offset of the [[OBD:TRAM/raw0x28|footstep data]] }} | ||
{{OBDtr| 0x020 | offset |FFFFC8| C0 F4 0F 00 | 0x000FF4C0 | | {{OBDtr| 0x020 | offset |FFFFC8| C0 F4 0F 00 | 0x000FF4C0 | raw file offset of the [[OBD:TRAM/raw0x30|position data]] (for basic prediction) }} | ||
{{OBDtr| 0x024 | offset |FFFFC8| 40 F7 0F 00 | 0x000FF740 | | {{OBDtr| 0x024 | offset |FFFFC8| 40 F7 0F 00 | 0x000FF740 | raw file offset of the [[OBD:TRAM/raw0x34|rotations]] (of all body parts) }} | ||
{{OBDtr| 0x028 | bitset32 |C8FFC8| 90 00 08 00 | attack, atomic, dontAim | flags (same as PC/Mac 0x03C) }} | {{OBDtr| 0x028 | bitset32 |C8FFC8| 90 00 08 00 | attack, atomic, dontAim | flags (same as PC/Mac 0x03C) }} | ||
{{OBDtr| 0x02C | bitset32 |FFC8FF| 00 00 00 00 | 0 | used body parts; used mostly by aiming overlays (same as PC/Mac 0x048) }} | {{OBDtr| 0x02C | bitset32 |FFC8FF| 00 00 00 00 | 0 | used body parts; used mostly by aiming overlays (same as PC/Mac 0x048) }} | ||
| Line 540: | Line 540: | ||
{{OBDtr| 0x0E4 | int32 |00C864| 00 00 00 00 | 0 | alternative move direction; used only when the previous move direction field is 0, that means never }} | {{OBDtr| 0x0E4 | int32 |00C864| 00 00 00 00 | 0 | alternative move direction; used only when the previous move direction field is 0, that means never }} | ||
{{OBDtr| 0x0E8 | int32 |00C8FF| 18 00 00 00 | 24 | number of elements in the extent part }} | {{OBDtr| 0x0E8 | int32 |00C8FF| 18 00 00 00 | 24 | number of elements in the extent part }} | ||
{{OBDtr| 0x0EC | offset |C80040| 60 F3 0F 00 | 0x000FF360 | | {{OBDtr| 0x0EC | offset |C80040| 60 F3 0F 00 | 0x000FF360 | raw file offset of the [[OBD:TRAM/raw0x13C|extent part]] }} | ||
{{OBDtrBK|End extent info}} | {{OBDtrBK|End extent info}} | ||
{{OBDtr| 0x0F0 | offset |FFFFC8| E0 F2 0F 00 | 0x000FF2E0 | | {{OBDtr| 0x0F0 | offset |FFFFC8| E0 F2 0F 00 | 0x000FF2E0 | raw file offset of the [[OBD:TRAM/raw0x1C|motion blur part]] }} | ||
{{OBDtr| 0x0F4 | offset |FFFFC8| 00 00 00 00 | unused | | {{OBDtr| 0x0F4 | offset |FFFFC8| 00 00 00 00 | unused | raw file offset of the [[OBD:TRAM/raw0x24|throw data]] }} | ||
{{OBDtr| 0x0F8 | offset |FFFFC8| A0 F2 0F 00 | 0x000FF2A0 | | {{OBDtr| 0x0F8 | offset |FFFFC8| A0 F2 0F 00 | 0x000FF2A0 | raw file offset of the [[OBD:TRAM/raw0x14|attack part]] }} | ||
{{OBDtr| 0x0FC | offset |FFFFC8| 00 00 00 00 | unused | | {{OBDtr| 0x0FC | offset |FFFFC8| 00 00 00 00 | unused | raw file offset of the [[OBD:TRAM/raw0x18|damage part]] (used only by "_tgt" animations (throw targets/victims) }} | ||
{{OBDtr| 0x100 | offset |FFFFC8| 00 F3 0F 00 | 0x000F0F00 | | {{OBDtr| 0x100 | offset |FFFFC8| 00 F3 0F 00 | 0x000F0F00 | raw file offset of the [[OBD:TRAM/raw0x2C|particle data]] (trails, dust, etc.) }} | ||
{{OBDtr| 0x104 | offset |FFFFC8| 00 00 00 00 | unused | | {{OBDtr| 0x104 | offset |FFFFC8| 00 00 00 00 | unused | raw file offset of the [[OBD:TRAM/raw0x38|sound data]] }} | ||
{{OBDtr2|0x108 | char[16] |FFCD96| konflash1 | impact particle name (reference to 01018-.[[OBD:ONIA|ONIA]], which is called up in the [[OBD:ONCC|ONCC]] file) }} | {{OBDtr2|0x108 | char[16] |FFCD96| konflash1 | impact particle name (reference to 01018-.[[OBD:ONIA|ONIA]], which is called up in the [[OBD:ONCC|ONCC]] file) }} | ||
{{OBDtr| 0x118 | link |C8FFFF| 00 00 00 00 | unused | direct animation 0 (link to a TRAM file) }} | {{OBDtr| 0x118 | link |C8FFFF| 00 00 00 00 | unused | direct animation 0 (link to a TRAM file) }} | ||