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==(Another tool placeholder)== | ==(Another tool placeholder)== | ||
I consider the work on Onisplit as training. But now knowing that ''the community'' has another tool in the making, there is less motivation to work on Onisplit updates in a faster pace as the bigger goal is the recycler. After all, the entire pipeline depends on the main conversion tool. | |||
game data -> converter -> level recycler -> Blender / Blender addon -> converter -> updated game data | |||
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