OBD:Oni Binary Data: Difference between revisions

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==Binary resources==
==Binary resources==
*[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/oni.htm SSG's Oni Stuff] : first DAT/RAW database ever
*ssg's Oni Stuff : first DAT/RAW database ever (site closed indefenitely)
*[[OBD:File types|File types in Oni's DAT/RAW archives]] : wiki port of SSG's database
*[[OBD:File types|File types in Oni's DAT/RAW archives]] : wiki port of ssg's database
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons...
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons...
*[[OBD:OUP|OniUnPacker (OUP)]] : actually ''modding'' Oni
*[[OBD:OUP|OniUnPacker (OUP)]] : actually ''modding'' Oni

Revision as of 14:12, 2 September 2007

This is mostly about Oni's static binary resources (DAT/RAW files), but also about runtime variables and processes.

I'm thinking of a better way to organize the DAT/RAW database, with a few templates maybe...



Binary resources


Runtime hacking

I really think their place is in the OBD namespace :