OBD:AGDB: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (wiki code) |
||
Line 1: | Line 1: | ||
{{OBD_File_Header | type=AGDB | prev=ABNA | next=AGQC | name=Gunk Quad Debug Array | family=Level | align=center}} | {{OBD_File_Header | type=AGDB | prev=ABNA | next=AGQC | name=Gunk Quad Debug Array | family=Level | align=center}} | ||
[[image:agdb_a.gif]] | |||
{{Table}} | {{Table}} | ||
{{ | {{OBDth}} | ||
{{OBDtr | 0x00 | res_id |FF0000| 01 4C 02 00 | 588 | 00588-.AGDB }} | |||
| 0x00 || | {{OBDtr | 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} | ||
{{OBDtr | 0x08 | char[20] |00FF00| AD DE | dead | unused }} | |||
| 0x04 || | {{OBDtr | 0x1C | int32 |00FFFF| 15 A8 00 00 | 35349 | array size }} | ||
{{OBDtrBK}} | |||
| 0x08 | | {{OBDtr | 0x00 | offset |FFC8C8| 80 B6 46 00 | 00 46 B6 80 | at this position starts the "old file name 1" part in the raw file }} | ||
{{OBDtr | 0x04 | offset |FFFFC8| A0 B6 46 00 | 00 46 B6 A0 | at this position starts the "old file name 2" part in the raw file }} | |||
| 0x1C || | |||
| 0x00 || | |||
| 0x04 || | |||
|} | |} | ||
35349 is the amount of gunk quads. Two faces (triangles) form a gunk quad. | 35349 is the amount of gunk quads. Two faces (triangles) form a gunk quad. | ||
It seems that this file is useless, because you can set all to zero without any problems and the raw file part contains only old file names. Plus the Oni files of the Mac and the PC demo don't have any AGDB files. | It seems that this file is useless, because you can set all to zero without any problems and the raw file part contains only old file names. Plus the Oni files of the Mac and the PC demo don't have any AGDB files. | ||
{{OBD_File_Footer | type=AGDB | prev=ABNA | next=AGQC | name=Gunk Quad Debug Array | family=Level}} | |||
{{OBD_File_Footer | type=AGDB | prev=ABNA | next=AGQC | name=Gunk Quad Debug Array}} | |||
Revision as of 13:40, 19 September 2007
|
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 4C 02 00 | 588 | 00588-.AGDB |
0x04 | lev_id | 01 00 00 06 | 3 | level 3 |
0x08 | char[20] | AD DE | dead | unused |
0x1C | int32 | 15 A8 00 00 | 35349 | array size |
First element (black outline) | ||||
0x00 | offset | 80 B6 46 00 | 00 46 B6 80 | at this position starts the "old file name 1" part in the raw file |
0x04 | offset | A0 B6 46 00 | 00 46 B6 A0 | at this position starts the "old file name 2" part in the raw file |
35349 is the amount of gunk quads. Two faces (triangles) form a gunk quad.
It seems that this file is useless, because you can set all to zero without any problems and the raw file part contains only old file names. Plus the Oni files of the Mac and the PC demo don't have any AGDB files.
ONI BINARY DATA |
---|
ABNA << Other file types >> AGQC |
AGDB : Gunk Quad Debug Array |
Level file |