1,051
edits
m (option 21 (patrolscript)) |
mNo edit summary |
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:08 - unknown | :08 - unknown; (not used in Oni) | ||
:09 - unknown | :09 - unknown; (not used in Oni) | ||
:10 - move through flag (short, float) - character moves to this flag until he/she has reached the radius border of it | :10 - move through flag (short, float) - character moves to this flag until he/she has reached the radius border of it | ||
:11 - move through point (float, float, float, float) - character moves to this point until he/she has reached the radius border of it; (not used in Oni) | :11 - move through point (float, float, float, float) - character moves to this point until he/she has reached the radius border of it; (not used in Oni) | ||
:12 - stop looking (nothing) | :12 - stop looking (nothing) | ||
:13 - | :13 - free facing?; used only once | ||
:14 - glance at flag for ... frames (short + long) - character looks (rotates only the head) to the flag for the fixed time | :14 - glance at flag for ... frames (short + long) - character looks (rotates only the head) to the flag for the fixed time | ||
:15 - move near flag (short + float) - character moves to this flag until he/she has reached the radius border of it | :15 - move near flag (short + float) - character moves to this flag until he/she has reached the radius border of it | ||
Line 58: | Line 58: | ||
:17 - time + rotation (short + float) - character looks/aims around for the fixed time | :17 - time + rotation (short + float) - character looks/aims around for the fixed time | ||
:18 - unkown (nothing follows) | :18 - unkown (nothing follows) | ||
:19 - time + flag + rotation (short + short + float) - character moves to the flag and looks/aims around for the fixed time | :19 - time + flag + rotation in degrees (short + short + float) - character moves to the flag and when reached he/she looks/aims around for the fixed time | ||
:20 - time follows (short) | :20 - time follows (short) | ||
:21 - patrolscript id follows (short) - function with this id is called up (f.e. id <nowiki>= 1, then called up function =</nowiki> patrolscript0001) | :21 - patrolscript id follows (short) - function with this id is called up (f.e. id <nowiki>= 1, then called up function =</nowiki> patrolscript0001) | ||
:22 - ignore player (byte) - 0 <nowiki>= off; 1 =</nowiki> on | :22 - ignore player (byte) - 0 <nowiki>= off; 1 =</nowiki> on | ||
:23 - flag + time + | :23 - flag + time + firing spread in degrees (short + short + float) - character faces to to the flag and fires his/her weapon for the fixed time | ||
edits