OBD:CBPI: Difference between revisions
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<== CBPI File ==>
Character Body Part Impacts - Character File
<== CBPI File ==>
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<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFFFC8">AD DE</TD><TD>dead</TD><TD ALIGN=LEFT>not used</TD></TR> | <TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFFFC8">AD DE</TD><TD>dead</TD><TD ALIGN=LEFT>not used</TD></TR> | ||
</TABLE> | </TABLE> | ||
Altogether 57 links. All Impt files are 0 byte files. That means, that Oni will take the information out of the Impt files of level 0. | |||
Revision as of 12:18, 30 December 2005
Main Page >> Oni Binary Data >> File Types >> CBPI File
Character Body Part Impacts - Character File
Hex | Translation | Meaning |
01 EC 03 00 | 1004 | 01004-.CBPI |
01 00 00 06 | 3 | level 3 |
01 ED 03 00 | 1005 | link to 01005-Kick_Hit.Impt |
01 EE 03 00 | 1006 | link to 01006-Punch_Hit.Impt |
01 EF 03 00 | 1007 | link to 01007-Head_Hit.Impt |
01 F0 03 00 | 1008 | link to 01008-Kick_Blocked.Impt |
01 F1 03 00 | 1009 | link to 01009-Punch_Blocked.Impt |
01 F2 03 00 | 1010 | link to 01010-Head_Blocked.Impt |
01 F3 03 00 | 1011 | link to 01011-Kick_Killed.Impt |
01 F4 03 00 | 1012 | link to 01012-Punch_Killed.Impt |
01 F5 03 00 | 1013 | link to 01013-Head_Killed.Impt |
AD DE | dead | not used |
Altogether 57 links. All Impt files are 0 byte files. That means, that Oni will take the information out of the Impt files of level 0.
Main Page >> Oni Binary Data >> File Types >> CBPI File