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The simplest thing to do is to try to modify the existing geometry, export from Blender and create the TRBS to see if it works correctly. | |||
Then you can try to replace the head with something simple like a cube: [http://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/head-in-a-box.png Head in a box] :) | |||
So | |||
:*delete the head | |||
:*create a cube from Menu Add, Mesh, Cube | |||
:*move it where the head was. Notice that you only need to move it along X axis. | |||
:*rename the cube to "head". In the "Buttons Window" there should be a Link and Materials panel and in that panel there is a textbox that starts with OB: where you can type the name. | |||
:*now you need to set the head's parent to be the neck. Select the head and then select the neck while holding the shift key and after you select them you can press ctrl + P (or menu Object, Parent, Make Parent) | |||
To replace the head with something more interesting you'll probably need to import another file that contains what you need. The only problem is that what you import may end up in another scene and I haven't figured out how to move an object from one scene to another. In fact I haven't figured out how to copy/paste an object... | |||
Note: The cube won't have texture coordinates so if you try to import in Oni you'll probably end up with a black head. | |||
[[User:Neo|Neo]] |
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