Konoko Payne: Difference between revisions

m (dunno, this is a hard one to cat.)
(updated links that didn't work, improved wording and sources for article)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{update}}
[[Image:Konoko Payne helicopter 3.jpg|320px|right]]
'''Konoko Payne''' is a project of Pierre Terdiman. It is based on his Flexine gaming engine. Estimated by Pierre to be a 10-year project (referring to perhaps just the coding), it is now in its seventh year. The latest demo, released May 2007, is freely downloadable and demonstrates his admirable progress in recreating the look and feel of Oni. The project uses proprietary code of Pierre's, of other companies and contributors, and resources pulled from Oni, thus is unlikely to see a commercial release or an open-source release (actually, the closed-source status of the project is subject to change, see here: http://www.codercorner.com/blog/?p=27  ).
'''Konoko Payne''' was a freeware demo of a pseudo-sequel to [[Oni]] by Pierre Terdiman, used as a demonstration of his Flexine gaming engine. [https://rampancy.net/story/game/oni/14102001/konoko_in_bullet_time Begun in 2001] under the name Oni Breaker, it was developed through 2010. Konoko Payne went a long way in recreating the look and feel of Oni, with some design tweaks of Pierre's. The project used proprietary code from other companies and contributors, thus it was not possible to open-source the engine.


==External Links==
In March 2014, [https://web.archive.org/web/20140314064947/http://www.codercorner.com/blog/?p=1114 Pierre stated] that he did not plan any further updates to the project.
*http://www.codercorner.com/Pierre.htm (personal site)
*http://www.codercorner.com/Oni.htm (page about KP)
*http://www.codercorner.com/blog/?cat=4 (Oni/KP category on Pierre's blog, effectively replacing the KP page)
*http://www.codercorner.com/KonokoPayne_WIP_August_2009.rar (latest KP release)
*http://oni.bungie.org/community/forum/viewtopic.php?id=1191 (OCF thread of this release)


[[Category:Oni 2]]
==See also==
*[[:Category:Konoko Payne images]]
 
==External links==
*[http://mods.oni2.net/node/313 Download the last release of KP, Nov. 2010]
*[https://web.archive.org/web/20160224174531/http://oni.bungie.org/forum/viewtopic.php?id=1741 Forum thread for last release]
*[http://www.codercorner.com/Oni.htm Original web page for KP]
*[https://web.archive.org/web/20220926103956/http://www.codercorner.com/blog/?cat=4 The Oni/KP category on Pierre's blog] (effectively replaced the KP page)
 
[[Category:Fan-made games]]

Latest revision as of 17:33, 26 March 2025

Konoko Payne helicopter 3.jpg

Konoko Payne was a freeware demo of a pseudo-sequel to Oni by Pierre Terdiman, used as a demonstration of his Flexine gaming engine. Begun in 2001 under the name Oni Breaker, it was developed through 2010. Konoko Payne went a long way in recreating the look and feel of Oni, with some design tweaks of Pierre's. The project used proprietary code from other companies and contributors, thus it was not possible to open-source the engine.

In March 2014, Pierre stated that he did not plan any further updates to the project.

See also

External links