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[[Image:Marathon - Defend THIS!.jpg|right|400px]] | [[Image:Marathon - Defend THIS!.jpg|right|400px]] | ||
Marathon is a series of first-person shooter games started by | Marathon is a series of first-person shooter games started by Bungie. Now that the new Marathon has been released, the old games are sold under the name Classic Marathon. The original Marathon was released for Macintosh in 1994 and was preferred by Mac gamers as a more sophisticated alternative to the PC hit DOOM. As with the [[Myth]] series, Bungie made the first two games ('''Marathon''' and '''Marathon 2: Durandal''') and then another studio made the third ('''Marathon Infinity'''). Unlike Myth's third game, the third Marathon game stayed close to the previous games' roots because Marathon Infinity was created by [[wp:Double Aught|Double Aught]], a short-lived studio spun off from Bungie which was co-founded by Marathon's lead writer, Greg Kirkpatrick. | ||
Bungie is known for cross-referencing their games, and indeed there are multiple references to Marathon in [[Oni]], documented in the [[Easter eggs]] article. | Bungie is known for cross-referencing their games, and indeed there are multiple references to Classic Marathon in [[Oni]], documented in the [[Easter eggs]] article. | ||
Unlike Oni with its [[Multiplayer|canceled multiplayer]], Marathon shipped with a very popular multiplayer feature (LAN-only). Bungie also supported the modding community with helpful information on the file formats; they eventually released the development tools Forge and Anvil alongside Marathon Infinity. | Unlike Oni with its [[Multiplayer|canceled multiplayer]], Marathon shipped in 1994 with a very popular multiplayer feature (LAN-only). Bungie also supported the modding community with helpful information on the file formats; they eventually released the development tools Forge and Anvil alongside Marathon Infinity. | ||
In 1999, the Marathon 2 engine was open-sourced by Bungie. This code was used by fans to produce Aleph One, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity as well as fan-made scenarios. The original LAN | In 1999, the Marathon 2 engine was open-sourced by Bungie. This code was used by fans to produce Aleph One, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity as well as fan-made scenarios. The original LAN networking was improved and extended to be Internet-capable. In 2005, the Marathon Trilogy was made freeware by Bungie, so anyone can download it legally and play it on modern computers with the Aleph One engine (see links below). | ||
Unlike Oni and Myth, the rights to the Marathon [[wp:Intellectual property|IP]] never left Bungie's hands. Bungie announced in 2023 that they | Unlike Oni and Myth, the rights to the Marathon [[wp:Intellectual property|IP]] never left Bungie's hands. Bungie announced in May 2023 that they were returning to the IP with a new extraction shooter set on/around Tau Ceti, the location of the original game. The game released in March 2026. A major Oni reference occurs in the form of the AI agent named ONI – see {{SectionLink|Easter eggs|Marathon (2026)}}. | ||
;Community links | ;Community links | ||