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|event2date=May 15, 1997 | |event2date=May 15, 1997 | ||
|event2text=Bungie West announces they are hiring; Michael Evans and Alex Okita onboard by this point or soon after | |event2text=Bungie West announces they are hiring; Michael Evans and Alex Okita onboard by this point or soon after | ||
|event3date | |event3date=Dec. 31, 1997 | ||
|event3text=Bungie West gets their content authoring pipeline working{{ref|note=[http://web.archive.org/web/20010302193919/http://www.insidemacgames.com/previews/99/oni/oni2.shtml Inside Mac Games: "Sneak Preview: Oni"]}} | |||
|event4date=May 23, 1998 | |||
|event4text=Oni is announced along with Myth II at E3 | |||
|event5date=Dec. 28, 1998 | |||
| | |event5text=Myth II uninstaller bug is discovered, costs Bungie about $800,000 | ||
|event6date=May 13, 1999 | |event6date=May 13, 1999 | ||
|event6text=Oni appears at E3 with hands-on demo running in multiplayer mode<br>"Blam" project is shown to a select group behind closed doors | |event6text=Oni appears at E3 with hands-on demo running in multiplayer mode<br>"Blam" project is shown to a select group behind closed doors | ||