XML:Basic tutorial: Difference between revisions

m
no edit summary
m (update)
mNo edit summary
Line 131: Line 131:
|-
|-
|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/TRGV|TRGV]]''' [[Image:Aqua Dot-Green.png]]
|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/TRGV|TRGV]]''' [[Image:Aqua Dot-Green.png]]
: List of trigger volumes in a specific level. They are invisible areas which triggers not only script functions, this depends on character's team Id.
: List of trigger volumes in a specific level. They are invisible areas which trigger script functions, this depends on character's team Id.
|-
|-
|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/TRIG|TRIG]]''' [[Image:Aqua Dot-Green.png]]
|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/TRIG|TRIG]]''' [[Image:Aqua Dot-Green.png]]
Line 192: Line 192:
|-
|-
|'''[[OBD_talk:ONWC|ONWC]]''' [[Image:Aqua Dot-Red.png]]
|'''[[OBD_talk:ONWC|ONWC]]''' [[Image:Aqua Dot-Red.png]]
: Weapon class. There are listed all fire mods, flags, particle, 3D model, and textures.
: Weapon class. Contains primary and secondary fire mode, more flags, particle, 3D model, and textures.
|-
|-
|'''[[OBD_talk:OPge|OPge]]''' [[Image:Aqua Dot-Green.png]]
|'''[[OBD_talk:OPge|OPge]]''' [[Image:Aqua Dot-Green.png]]
8,452

edits