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Paradox-01 (talk | contribs) mNo edit summary  | 
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CHAR|CHAR]]''' [[Image:Aqua Dot-Yellow.png]]  | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CHAR|CHAR]]''' [[Image:Aqua Dot-Yellow.png]]  | ||
: List of characters   | : List of characters in a specific level. There you can setup their position, script name, weapon, ammunition, items, team, combat, melee id, etc..  | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CONS|CONS]]''' [[Image:Aqua Dot-Green.png]]  | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CONS|CONS]]''' [[Image:Aqua Dot-Green.png]]  | ||
: List of consoles   | : List of consoles in a specific level. There you can setup their position, script name (Id), screen images, and script functions. Basically they are used to open doors.  | ||
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|'''BINA/OBCJ/[[OBD:BINA/OBJC/CMBT|CMBT]]''' [[Image:Aqua Dot-Red.png]]  | |'''BINA/OBCJ/[[OBD:BINA/OBJC/CMBT|CMBT]]''' [[Image:Aqua Dot-Red.png]]  | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/NEUT|NEUT]]''' [[Image:Aqua Dot-Green.png]]  | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/NEUT|NEUT]]''' [[Image:Aqua Dot-Green.png]]  | ||
: List of neutral behaviors   | : List of neutral behaviors in a specific level. Every character has melee, combat and netral behavior Id. It determines whether a non-player character (NPC) talks to you or not, this includes also rewards you could get from such characters.  | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PART|PART]]''' [[Image:Aqua Dot-Green.png]]  | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PART|PART]]''' [[Image:Aqua Dot-Green.png]]  | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PWRU|PWRU]]'''  | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PWRU|PWRU]]'''  | ||
: List of powerups (items, e.g. hyposprays)   | : List of powerups (items, e.g. hyposprays) in a specific level which are spawned at level load. There you can setup their position.  | ||
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|'''BINA/OBCJ/[[OBD:BINA/OBJC/SNDG|SNDG]]''' [[Image:Aqua Dot-Red.png]]  | |'''BINA/OBCJ/[[OBD:BINA/OBJC/SNDG|SNDG]]''' [[Image:Aqua Dot-Red.png]]  | ||
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|'''[[OBD_talk:ONCV|ONCV]]''' [[Image:Aqua Dot-Green.png]]  | |'''[[OBD_talk:ONCV|ONCV]]''' [[Image:Aqua Dot-Green.png]]  | ||
: Character variant. It's used to build up the hierarchy of randomness pools. Some characters with different appearance can form a pool for randomness. A flag in CHAR determinze if a character use one of these pools.  | : Character variant. 1) It's used to build up the hierarchy of randomness pools. Some characters with different appearance can form a pool for randomness. A flag in CHAR determinze if a character use one of these pools. 2) It can be also used to upgrade characters on difficult level hard - enabled by a flag in CHAR.  | ||
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|'''[[OBD_talk:ONGS|ONGS]]''' [[Image:Aqua Dot-Yellow.png]]  | |'''[[OBD_talk:ONGS|ONGS]]''' [[Image:Aqua Dot-Yellow.png]]  | ||
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: Weapon page. That's the place where you can write descriptions page about a specific weapon.  | : Weapon page. That's the place where you can write descriptions page about a specific weapon.  | ||
|}  | |}  | ||
==working with XML files: good to know==  | ==working with XML files: good to know==  | ||
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