Flatline/Dev Diary: Difference between revisions

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*ONrGameState_NewCharacter() works
*ONrGameState_NewCharacter() works
*Added structs for Character and Active Character
*Added structs for Character and Active Character
===November 28, 2009===
*Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.

Revision as of 23:13, 30 November 2009

This is just gonna be where I put all the stuff that is done. I like having a place to write down stuff.

Happy Friday.